Deadly Precision (BTD6): Difference between revisions
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|section=y|50.0}} | |||
Deadly Precision is useful at one-shotting Ceramics in the 40s and early 50s, but it is relatively slow and falls apart in later rounds. Generally, its favored targeting priority is [[Strong]] to target Ceramics, but doing so becomes futile once multiple MOABs arrive. In practice, Deadly Precision tends to be mostly used in [[Race Event]]s and CT Time Attack to instantly pop the last Bloon to spawn, and it is useful for shorter maps (e.g. [[Ouch|#Ouch]]) on [[CHIMPS]] against the 40s and early 50s. | Deadly Precision is useful at one-shotting Ceramics in the 40s and early 50s, but it is relatively slow and falls apart in later rounds. Generally, its favored targeting priority is [[Strong]] to target Ceramics, but doing so becomes futile once multiple MOABs arrive. In practice, Deadly Precision tends to be mostly used in [[Race Event]]s and CT Time Attack to instantly pop the last Bloon to spawn, and it is useful for shorter maps (e.g. [[Ouch|#Ouch]]) on [[CHIMPS]] against the 40s and early 50s. | ||