Spectre (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Strategy: I think this summarizes the spectre |
Pixelentropy (talk | contribs) no they aren't. |
||
| Line 49: | Line 49: | ||
{{Strategy needed}} | {{Strategy needed}} | ||
{{BTD6 last updated|49.3|section=y}} | {{BTD6 last updated|49.3|section=y}} | ||
Spectre is an effective mid-game carry on many maps | Spectre is an effective yet very expensive mid-game carry on many maps. Unlike its previous upgrade, [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]], Spectre's rapid attack speed limits its synergy with [[Berserker Brew (BTD6)|Berserker Brew]]. However, its attacks already have high enough base pierce and damage to reliably handle rounds 63, 76, and 78 on maps with reasonable track length. It falls off in the late game since it takes too many hits to destroy Super Ceramics and wastes shots chasing strays. Since the barrage always targets First, it is recommended that the Spectre flies ahead of the Bloons. | ||
Top | Top crosspath is preferred for higher DPS. 0-2-4, outside of challenges that require the Camo crosspath, is only beneficial on [[Race Event]]s and CT Time Attack, as the [[Exploding Pineapple (BTD6)|Exploding Pineapple]] crosspath offers much more pierce on its bombs than the overall attack speed and projectile bonuses. | ||
==Update history== | ==Update history== | ||