Strategy:Rogue Legends: Difference between revisions

Qwertyxp2000 (talk | contribs)
a few adjustments (also pointing out as a comment that the "extremely trash" point is deliberate, in case someone naturally thinks "extremely fast", nuh uh it's the complete opposite, I think?)
m CHIMPS (Freeplay / High stages): It is actually fast, not trash
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* After Round 145, the round generation will be the same as in Freeplay, the scaling of Health, speed, status effect duration and cash per pop is also the same an in Freeplay.
* After Round 145, the round generation will be the same as in Freeplay, the scaling of Health, speed, status effect duration and cash per pop is also the same an in Freeplay.
* Tier 5 towers and Paragons are practically unavailable in Rogue Legends, so defenses are typically composed of Tier 3 or 4 towers helped by [[Essence Of Bloonarius]] or [[Essence Of Dreadbloon]] until the player can afford the upgrades.
* Tier 5 towers and Paragons are practically unavailable in Rogue Legends, so defenses are typically composed of Tier 3 or 4 towers helped by [[Essence Of Bloonarius]] or [[Essence Of Dreadbloon]] until the player can afford the upgrades.
* Almost all the popping power will come by the combined effects of all Artifacts in the player's inventory. Allowing towers to attack extremely trash,<!--yes, low attack speed--> have practically global range, and doing heavy amounts of damage.
* Almost all the popping power will come by the combined effects of all Artifacts in the player's inventory. Allowing towers to attack extremely fast, have practically global range, and doing heavy amounts of damage.
* The main threats will still be [[BAD (BTD6)|BADs]], but DDTs and Fortified DDTs are also dangerous in shorter maps, however thanks to the power of Artifacts, anything that isn't a BAD can be permanently stalled by the appropriate towers.
* The main threats will still be [[BAD (BTD6)|BADs]], but DDTs and Fortified DDTs are also dangerous in shorter maps, however thanks to the power of Artifacts, anything that isn't a BAD can be permanently stalled by the appropriate towers.