Juggernaut (BTD6): Difference between revisions

420 sucks the whole point of this tower is the knockback
Qwertyxp2000 (talk | contribs)
→Strategy: should state that it's optimal 420 in race events because pop, but yeah 402 over 420 for main gameplay
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Juggernaut is a strong tower for early game and early mid-game on maps with obstacles, such as [[Cornfield]], [[Ravine]], and [[Dark Dungeons]], where its projectiles can bounce off walls and hit Bloons repeatedly. However, on open maps, it falls short of other towers (such as Power 6 [[Adasaurus]]) in serving its role due to its rather low single-target damage. Unlike most towers of its price range, it stays relevant versus [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]], thanks to its consistent Ceramic knockback. Juggernaut is also a capable tower in [[Race Event]]s; like [[Spike-o-pult (BTD6)|Spike-o-Pult]], it should be placed along straight lines.
Juggernaut is a strong tower for early game and early mid-game on maps with obstacles, such as [[Cornfield]], [[Ravine]], and [[Dark Dungeons]], where its projectiles can bounce off walls and hit Bloons repeatedly. However, on open maps, it falls short of other towers (such as Power 6 [[Adasaurus]]) in serving its role due to its rather low single-target damage. Unlike most towers of its price range, it stays relevant versus [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]], thanks to its consistent Ceramic knockback. Juggernaut is also a capable tower in [[Race Event]]s; like [[Spike-o-pult (BTD6)|Spike-o-Pult]], it should be placed along straight lines.


4-0-2 is the best crosspath for keeping Juggernaut useful in the late game with its much stronger knockback. 4-2-0 is less optimal, but can be used in situations where knockback does not matter as much, such as denser bloon rounds.
4-0-2 is the best crosspath for keeping Juggernaut useful in the late game with its much stronger knockback. 4-2-0 is less optimal, but can be used in situations where knockback does not matter as much, such as denser bloon rounds, though it's the optimal crosspath in Race Events due to the knockback rarely mattering over attack speed.


==Update history==
==Update history==