Silas (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) →Main attack: got started, once we got the name of this main attack shall we rename it? |
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===Main attack=== | ===Main attack=== | ||
{{Incomplete}} | {{Incomplete}} | ||
The main attack shoots a ricocheting<!--is it ricocheting?--> projectile that causes damaged Bloons to receive a | The main attack shoots a ricocheting<!--is it ricocheting?--> projectile that causes damaged Bloons to receive a rime effect (see [[#Rime|this section]] for details), and deals 1 damage It affects all damage types except Purple and White, which destroy the projectile, and can detect and affect Camos. | ||
===Rime=== | ===Rime=== | ||
{{ | {{Incomplete}} | ||
When a Bloon is damaged by his main attack, the affected Bloon slows down. Affected Bloons gain a frosty surface. If affected enough, these Bloons will freeze. | |||
===Slowing aura=== | ===Slowing aura=== | ||