Knockback: Difference between revisions

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'''Knockback''' is a projectile behavior in the {{series|Bloons TD}} that causes [[Bloon]]s to move slower, stop moving, or move backwards on the track for a short time. It first appeared in ''[[Bloons TD 6]]'' and also appears in ''[[Bloons TD Battles 2]]'' and ''[[Bloons Adventure Time TD]]''. It is similar to [[slow]]ing, except it can apply a negative multiplier to cause Bloons to move backwards.
'''Knockback''' is a projectile behavior in the {{series|Bloons TD}} that causes [[Bloon]]s to move slower, stop moving, or move backwards on the track for a short time. It first appeared in ''[[Bloons TD 6]]'' and also appears in ''[[Bloons TD Battles 2]]'' and ''[[Bloons Adventure Time TD]]''. It is similar to [[slow]]ing, except it can apply a negative multiplier to cause Bloons to move backwards.


Knockback effects typically apply different speed modifiers to different types of Bloons. These are categorized into "Heavy" Bloons ([[Lead Bloon]]s and [[Ceramic Bloon]]s), [[MOAB-Class Bloon]]s, and "light" Bloons (every other Bloon type). They cannot affect [[BAD]]s or [[Boss Bloon]]s, and some knockback effects cannot affect MOAB-Class Bloons at all.
Knockback effects typically apply different speed modifiers to different types of Bloons. These are categorized into "Heavy" Bloons ([[Lead Bloon]]s and [[Ceramic Bloon]]s), [[MOAB-Class Bloon]]s, and "light" Bloons (every other Bloon type). They cannot affect [[BAD]]s or [[Boss Bloon]]s, and some knockback effects cannot affect MOAB-Class Bloons at all or only affect certain types of them.<!--fusty no swipe bfb-->


==Sources of knockback==
==Sources of knockback==