Enhanced Eyesight (BTD6): Difference between revisions

xp cost changed to 100
Qwertyxp2000 (talk | contribs)
→Strategy: redid enhanced eyesight. might adjust later but I will bring the older copy out there first
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==Strategy==
==Strategy==
{{BTD6 last updated|49.2|section=y}}Enhanced Eyesight is cheap Camo detection if bought from an existing 0-0-0 Dart Monkey, but the total cost of a 0-0-2 Dart Monkey is still more expensive than the stronger 0-0-0 Ninja (Medium: $490 vs $400), making the 0-0-2 Dart Monkey inefficient for cheaply defending Camos (unless it is the {{BTD6 mk|Bonus Monkey!}}). However, 0-0-2 Dart Monkey is a cost-efficient way to expand {{BTD6|Advanced Intel}}'s camo detection.
{{BTD6 last updated|52.2|section=y}}
Enhanced Eyesight is a cheap method of Camo detection, being one of the cheapest lower-tiers to detect Camo and high range that suits [[Advanced Intel (BTD6)|Advanced Intel]] (however, 0-1-0 [[Eagle Eye]] is cheaper in most cases).<!--there IS use case where you should use camo dart for intel over 010 eagle eye, e.g. with mk 002 dart is cheaper; don't discredit that-->


For crosspaths, Enhanced Eyesight is situational. Usually, it is only bought for the innate camo detection and/or increased range for middle-path or transformed Dart Monkeys. The extra projectile lifespan and projectile speed aren't very significant for most Dart Monkeys. Enhanced Eyesight does grant 50% stronger knockback to [[Juggernaut (BTD6)|Juggernaut]] which is useful if extra knocback is desired.  
Middle path uses Enhanced Eyesight when hitting single targets further away and/or innate camo detection is required. [[Juggernaut (BTD6)|Juggernaut]] benefits from the improved knockback and better firing angles,<!--the lifespan thing is probably implied--> benefitting its late-game support, while the other top path upgrades prefer middle path's improved DPS.


==Update history==
==Update history==