Great White: Difference between revisions

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Qwertyxp2000 (talk | contribs)
There should be more to discuss about the distinctions between "dragging into water" and "attaching". My incentive for this is due to evaluation on how good meg is after its 50.0 nerfs and the reworked shark mechanics
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'''Great White''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. The Beast Handler now handles a great white instead of a barracuda. Its Beast Power is increased by +5, changing its Beast Power scale from 3–6 to 8–24.
'''Great White''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. The Beast Handler now handles a great white instead of a barracuda. Its Beast Power is increased by +5, changing its Beast Power scale from 3–6 to 8–24.


The Great White jumps out of the water at set intervals, latches onto a Bloon or [[MOAB-Class Bloon]], including [[Lead Bloon (BTD6)|Lead Bloons]], and thrashes multiple times before returning to the water, as opposed to [[Barracuda]]'s rate-buffable, single-attack jumps. The thrash's damage, pierce, and radius are all improved. Thrashes can be affected by all external buffs.
The Great White jumps out of the water at set intervals, latches onto a Bloon or [[MOAB-Class Bloon]], including [[Lead Bloon (BTD6)|Lead Bloons]], and thrashes multiple times before returning to the water, as opposed to [[Barracuda]]'s rate-buffable, single-attack jumps. Thrashes are centered on the Great White. The thrash's damage, pierce, and radius are all improved. Thrashes can be affected by all external buffs.
 
If the target can be one-shot, it is immediately popped while the Great White moves at a constant speed<!--i.e. no acceleration--> towards its original location, otherwise it attaches onto the Bloon for 3 seconds before disappearing. Thrashes are faster while dragging into the water compared to attaching.


==Mechanics==
==Mechanics==