Super Monkey Storm (BCS): Difference between revisions

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kinda sounds silly with all that dumb trivial info
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==Tips==
==Tips==
{{BCS last updated|4.0|section=y}}
{{BCS last updated|6.0|section=y}}
*Super Monkey Storm is expensive but the strongest of the Rare board clearing cards. Save it for a last resort against a swarm of high-HP bloons, such as an all-out rush.
*Super Monkey Storm is expensive but the strongest of the Rare board clearing cards. Save it for a last resort against a swarm of high-HP bloons, such as an all-out rush.
**If possible, prioritize [[Spike Storm!]] (30 damage, 2 charges each), [[Quincy (BCS)|Quincy]]'s Flurry of Arrows ability (50 damage), [[Gwendolin (BCS)|Gwendolin]]'s [[Firestorm]] (70 damage), or [[Thunder Druid]] (80 damage).
**If possible, prioritize [[Spike Storm!]] (30 damage, 2 charges each), [[Quincy (BCS)|Quincy]]'s Flurry of Arrows ability (50 damage), [[Gwendolin (BCS)|Gwendolin]]'s [[Firestorm]] (70 damage), or [[Thunder Druid]] (80 damage).
*One SMS does enough damage to one-shot a lot of bloons, including the following bloons outside of Dark Castle: [[Bloontonium Gas Bloon]]s, single-grown [[Steady Growth Bloon]]s, [[Hastening Bloon]], and the [[Strengthenator]].  
*It's an expensive board clear, making it difficult to afford against aggro, unless the opponent's only aggro push is delayed too much. However, it's capable of destroying a lot of Bloon types in one go. Having high damage at once, it is the only enemy-only board clear that can one-shot certain Armored Bloons such as [[Lead Bloon (BCS)|Lead Bloon]]s, [[Lead Coating Bloon]]s, and [[Double Lead Bloon]]s.
**Can also be used to destroy certain Armored Bloons such as [[Lead Bloon (BCS)|Lead Bloon]]s and [[Lead Coating Bloon]]s.
**Notable Bloons that can be one-shot under normal health conditions include the [[Strengthenator]] and [[Life Drain Bloon]].
*Like with all board clears, [[Prince of Darkness (BCS)|Prince of Darkness]] and [[Healing Bloon]] increase the difficulty of wiping out large amounts of high-HP Bloons, such as in tempo decks that contain masses of Large Bloons.
**Two of them deal 300 damage, enough to wipe out almost all Camo rushes in a single turn, except [[DDT (BCS)|DDT]]s. However, this combo requires max Gold.
*Like with all board clears, [[Prince of Darkness (BCS)|Prince of Darkness]] and [[Healing Bloon]] increase the difficulty of wiping out large amounts of high-HP Bloons, such as in tempo decks that contain masses of Large Bloons. Likewise is the case with Regrows that have more than 150 Health, including [[Camo Regrow Rainbow Bloon|Camo Regrow Rainbows]] and [[Camo Regrow Ceramic Bloon|Camo Regrow Ceramics]].


== Update history ==
== Update history ==