Great White: Difference between revisions
Qwertyxp2000 (talk | contribs) okay, the term is "drag" and "latch" respectively |
Qwertyxp2000 (talk | contribs) if, say, you moved the shark while it's dragging, it won't switch locations to drag towards; the wording here mattered here |
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The Great White jumps out of the water at set intervals, latches onto a Bloon or [[MOAB-Class Bloon]], including [[Lead Bloon (BTD6)|Lead Bloons]], and thrashes multiple times before returning to the water, as opposed to [[Barracuda]]'s rate-buffable, single-attack jumps. Thrashes are centered on the Great White. The thrash's damage, pierce, and radius are all improved. Thrashes can be affected by all external buffs. | The Great White jumps out of the water at set intervals, latches onto a Bloon or [[MOAB-Class Bloon]], including [[Lead Bloon (BTD6)|Lead Bloons]], and thrashes multiple times before returning to the water, as opposed to [[Barracuda]]'s rate-buffable, single-attack jumps. Thrashes are centered on the Great White. The thrash's damage, pierce, and radius are all improved. Thrashes can be affected by all external buffs. | ||
If the target can be one-shot, the Great White drags it into the water; the target is immediately popped while the Great White moves at a constant speed<!--i.e. no acceleration--> towards | If the target can be one-shot, the Great White drags it into the water; the target is immediately popped while the Great White moves at a constant speed<!--i.e. no acceleration--> towards the location it jumped from. If it cannot be one-shot, the Great White latches onto it for up to 3 seconds before disappearing. Thrashes are faster while dragging instead of latching. | ||
==Mechanics== | ==Mechanics== | ||