Great White: Difference between revisions

Qwertyxp2000 (talk | contribs)
okay, the term is "drag" and "latch" respectively
Qwertyxp2000 (talk | contribs)
if, say, you moved the shark while it's dragging, it won't switch locations to drag towards; the wording here mattered here
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The Great White jumps out of the water at set intervals, latches onto a Bloon or [[MOAB-Class Bloon]], including [[Lead Bloon (BTD6)|Lead Bloons]], and thrashes multiple times before returning to the water, as opposed to [[Barracuda]]'s rate-buffable, single-attack jumps. Thrashes are centered on the Great White. The thrash's damage, pierce, and radius are all improved. Thrashes can be affected by all external buffs.  
The Great White jumps out of the water at set intervals, latches onto a Bloon or [[MOAB-Class Bloon]], including [[Lead Bloon (BTD6)|Lead Bloons]], and thrashes multiple times before returning to the water, as opposed to [[Barracuda]]'s rate-buffable, single-attack jumps. Thrashes are centered on the Great White. The thrash's damage, pierce, and radius are all improved. Thrashes can be affected by all external buffs.  


If the target can be one-shot, the Great White drags it into the water; the target is immediately popped while the Great White moves at a constant speed<!--i.e. no acceleration--> towards its original location. If it cannot be one-shot, the Great White latches onto it for up to 3 seconds before disappearing. Thrashes are faster while dragging instead of latching.
If the target can be one-shot, the Great White drags it into the water; the target is immediately popped while the Great White moves at a constant speed<!--i.e. no acceleration--> towards the location it jumped from. If it cannot be one-shot, the Great White latches onto it for up to 3 seconds before disappearing. Thrashes are faster while dragging instead of latching.


==Mechanics==
==Mechanics==