Icicles (BTD6): Difference between revisions

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more could be said about icicles
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'''Icicles''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It gains -37.5% attack cooldown (or +60% attack speed) from the previous tier, +1 damage, can now target MOAB-Class Bloons (but not freeze them) and deals +8 damage to MOAB-Class, and all hit Bloons grow 3 icicles ([[White Bloon (BTD6)|White]] and [[Zebra Bloon (BTD6)|Zebra]] Bloons grow icicles even if not popped, but [[Lead Bloon (BTD6)|Lead Bloons]] don't grow icicles if the tower is unable to pop Lead).
'''Icicles''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It gains -37.5% attack cooldown (or +60% attack speed) from the previous tier, +1 damage, can now target MOAB-Class Bloons (but not freeze them) and deals +8 damage to MOAB-Class, and all hit Bloons (including MOAB-Class) grow 3 icicles ([[White Bloon (BTD6)|White]] and [[Zebra Bloon (BTD6)|Zebra]] Bloons grow icicles even if not popped, but [[Lead Bloon (BTD6)|Lead Bloons]] don't grow icicles if the tower is unable to pop Lead). The icicles themselves cannot be affected by external pierce and damage changes.


Icicles damage other Bloons when they pass over the Bloon that has the icicles, have [[Damage type|sharp damage type]] (normal if crosspathed with [[Cold Snap (BTD6)|Cold Snap]]), deal 3 damage, have 3 pierce and last for the same duration as the freeze duration (MOAB-Class can also grow icicles even if they can't be frozen).
Icicles damage other Bloons when they pass over the Bloon that has the icicles, have [[Damage type|sharp damage type]] (normal if crosspathed with [[Cold Snap (BTD6)|Cold Snap]]), deal 3 damage, have 3 pierce and last for the same duration as the freeze duration.


==Stats==
==Stats==
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==Strategy==
==Strategy==
Icicles is a strong tower in [[Race Event]]s, thanks to it producing a large amount of icicles from the multitude of Bloons that it hits. Elsewhere, Icicles is a decent mid-game tower, being specialized for dense rounds while dealing alright damage to blimps. However, it is held back by its unreliability against pop White and Zebra Bloons, and thus is only recommended as a supplement to the defense or as a stepping stone for {{BTD6|Icicle Impale}}. For Races and general gameplay, 0-2-4 is the recommended crosspath for increased attack speed from {{BTD6|Enhanced Freeze}} and extra pierce from {{BTD6|Deep Freeze}}.
{{BTD6 last updated|51.1|section=y}}
{{strategy needed|More could be said about icicles as a strong Silas synergy, as well as for CHIMPS purposes}}
Icicles stands out in [[CHIMPS]], as well as being strong in [[Race (BTD6)|Race]] conditions, thanks to its capability to produce a large amount of icicles from hitting many Bloons. [[Silas (BTD6)|Silas]] is its best Hero to synergize, partially compensating his White and early MOAB weaknesses and attacking fast enough to maximize Silas' Ice Fragments,<!--not just "ice fragments"; that give the reader the wrong impression that it's icicles' icicles when it's not--> in return Icicles offers consistent damage against dense rounds. Elsewhere, Icicles is a decent mid-game tower, being specialized for dense rounds while dealing alright damage to blimps but held back by its unreliability against pop White and Zebra Bloons without Silas. It's also a reasonable stepping stone for {{BTD6|Icicle Impale}}. For Races and general gameplay, 0-2-4 is the recommended crosspath for increased attack speed from {{BTD6|Enhanced Freeze}} and extra pierce from {{BTD6|Deep Freeze}}, while 2-0-4 is preferred versus [[Golden Bloon (BTD6)|Golden Bloon]]s to act as a faster [[Cryo Cannon (BTD6)|Cryo Cannon]].


==Update history==
==Update history==