Icicles (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) more could be said about icicles |
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'''Icicles''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It gains -37.5% attack cooldown (or +60% attack speed) from the previous tier, +1 damage, can now target MOAB-Class Bloons (but not freeze them) and deals +8 damage to MOAB-Class, and all hit Bloons grow 3 icicles ([[White Bloon (BTD6)|White]] and [[Zebra Bloon (BTD6)|Zebra]] Bloons grow icicles even if not popped, but [[Lead Bloon (BTD6)|Lead Bloons]] don't grow icicles if the tower is unable to pop Lead). | '''Icicles''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 3 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It gains -37.5% attack cooldown (or +60% attack speed) from the previous tier, +1 damage, can now target MOAB-Class Bloons (but not freeze them) and deals +8 damage to MOAB-Class, and all hit Bloons (including MOAB-Class) grow 3 icicles ([[White Bloon (BTD6)|White]] and [[Zebra Bloon (BTD6)|Zebra]] Bloons grow icicles even if not popped, but [[Lead Bloon (BTD6)|Lead Bloons]] don't grow icicles if the tower is unable to pop Lead). The icicles themselves cannot be affected by external pierce and damage changes. | ||
Icicles damage other Bloons when they pass over the Bloon that has the icicles, have [[Damage type|sharp damage type]] (normal if crosspathed with [[Cold Snap (BTD6)|Cold Snap]]), deal 3 damage, have 3 pierce and last for the same duration as the freeze duration | Icicles damage other Bloons when they pass over the Bloon that has the icicles, have [[Damage type|sharp damage type]] (normal if crosspathed with [[Cold Snap (BTD6)|Cold Snap]]), deal 3 damage, have 3 pierce and last for the same duration as the freeze duration. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
Icicles | {{BTD6 last updated|51.1|section=y}} | ||
{{strategy needed|More could be said about icicles as a strong Silas synergy, as well as for CHIMPS purposes}} | |||
Icicles stands out in [[CHIMPS]], as well as being strong in [[Race (BTD6)|Race]] conditions, thanks to its capability to produce a large amount of icicles from hitting many Bloons. [[Silas (BTD6)|Silas]] is its best Hero to synergize, partially compensating his White and early MOAB weaknesses and attacking fast enough to maximize Silas' Ice Fragments,<!--not just "ice fragments"; that give the reader the wrong impression that it's icicles' icicles when it's not--> in return Icicles offers consistent damage against dense rounds. Elsewhere, Icicles is a decent mid-game tower, being specialized for dense rounds while dealing alright damage to blimps but held back by its unreliability against pop White and Zebra Bloons without Silas. It's also a reasonable stepping stone for {{BTD6|Icicle Impale}}. For Races and general gameplay, 0-2-4 is the recommended crosspath for increased attack speed from {{BTD6|Enhanced Freeze}} and extra pierce from {{BTD6|Deep Freeze}}, while 2-0-4 is preferred versus [[Golden Bloon (BTD6)|Golden Bloon]]s to act as a faster [[Cryo Cannon (BTD6)|Cryo Cannon]]. | |||
==Update history== | ==Update history== | ||