Monkey-Nomics (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 14: | Line 14: | ||
}} | }} | ||
'''Monkey-Nomics''' is the [[Banana Farm (Battles 2)|Banana Farm]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases the bank capacity from $20,000 to $30,000. IMF Loan ability no longer grants [[debt]] of $20,000 while making the same amount of cash. The Monkey-Nomics ability always has an initial cooldown of 30 seconds, and an ability cooldown of 50 seconds. Like [[IMF loan (Battles 2)|IMF loan]], the amount of granted money cannot be increased with buffs. | '''Monkey-Nomics''' is the [[Banana Farm (Battles 2)|Banana Farm]]'s path 2 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It increases the bank capacity from $20,000 to $30,000. IMF Loan ability no longer grants [[debt]] of $20,000 while making the same amount of cash. The Monkey-Nomics ability always has an initial cooldown of 30 seconds, and an ability cooldown of 50 seconds. Like [[IMF loan (Battles 2)|IMF loan]], the amount of granted money cannot be increased with buffs. | ||
With [[Greater Production (Battles 2)|Greater Production]], the end-of-round cash bonus compared to 2-4-0 [[IMF loan (Battles 2)|IMF loan]] is increased from $700 to $1000, while other crosspaths remain identical to [[Monkey Bank (Battles 2)|Monkey Bank]]. | |||
==Costs and sell values== | ==Costs and sell values== | ||