Stun: Difference between revisions
Qwertyxp2000 (talk | contribs) →Bloons Card Storm: probably a better image available (grr the lava sucks with contrast, what map is better for the yellow stars?) |
Qwertyxp2000 (talk | contribs) →Bloons Card Storm: gonna clean up the shell shock mortar and salvage what I can |
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[[File:BCS Stunned Lead.png|thumb|Stunned Lead Bloon]] | [[File:BCS Stunned Lead.png|thumb|Stunned Lead Bloon]] | ||
'''Stunned''' is an effect [[keyword]] that prevents [[Monkey (BCS)|Monkey]]s from attacking on their own or their reload counters from decrementing at the start of their [[turn]]. Stunned Monkeys can still attack if another card forces them to, such as [[Artillery Command]]. Starting in {{BCS version|4.0}}, it can also apply to [[Bloon (BCS)|Bloon]]s, which prevents them from attacking or their delay counters from decrementing at the end of their turn. The effect expires at the end of the target's next turn, after On Turn End effects trigger. Monkeys and Bloons that are stunned display this keyword when selected. | '''Stunned''' is an effect [[keyword]] that prevents [[Monkey (BCS)|Monkey]]s from attacking on their own or their reload counters from decrementing at the start of their [[turn]]. Stunned Monkeys can still attack if another card forces them to, such as [[Artillery Command]]. Starting in {{BCS version|4.0}}, it can also apply to [[Bloon (BCS)|Bloon]]s, which prevents them from attacking or their delay counters from decrementing at the end of their turn. The delay of Bloons can still be reduced by other means (e.g. [[Quick Ready]], [[Hastening Bloon]]). The stun effect cannot stack, only refreshed. The effect expires at the end of the target's next turn, after On Turn End effects trigger. Monkeys and Bloons that are stunned display this keyword when selected. | ||
===List of cards that inflict Stunned=== | ===List of cards that inflict Stunned=== | ||