Fireball (BTD6): Difference between revisions

m Change a sentence from "a damage type" to "the fire damage type" to be more specific
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Qwertyxp2000 (talk | contribs)
btw, pretty sure pod has no pierce bonus on crosspathed attacks...
 
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'''Fireball''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It adds a secondary [[attack]] that shoots an exploding fireball [[projectile]]. Unlike other explosives, both the fireball itself and the explosion deal [[damage]]: the fireball deals 1 [[Damage type#Bloons TD 6|fire]] damage to one [[Bloon]], while the explosion deals 1 explosion damage to up to 15 Bloons, meaning the initial Bloon the fireball hits takes additional damage. Because the fireball has the fire damage type, it will not explode on contact with [[Purple Bloon (BTD6)|Purple Bloon]]s. The attack has several [[crosspath]]ing perks:
'''Fireball''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 2 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It adds a secondary [[attack]] that shoots an exploding fireball [[projectile]]. Unlike other explosives, both the fireball itself and the explosion deal [[damage]]: the fireball deals 1 [[Damage type#Bloons TD 6|fire]] damage to one [[Bloon]], while the explosion deals 1 explosion damage to up to 15 Bloons, meaning the initial Bloon the fireball hits takes additional damage. Because the fireball has the fire damage type, it will not explode on contact with [[Purple Bloon (BTD6)|Purple Bloon]]s. The attack has several [[crosspath]]ing perks:
*[[Guided Magic (BTD6)|Guided Magic]] increases the fireball's [[Projectile lifespan|lifespan]].
*[[Guided Magic (BTD6)|Guided Magic]] increases the fireball's [[Projectile lifespan|lifespan]] and ignores blockers.
*[[Arcane Blast (BTD6)|Arcane Blast]] increases the explosion's damage.
*[[Arcane Blast (BTD6)|Arcane Blast]] increases the explosion's damage.
*[[Arcane Mastery (BTD6)|Arcane Mastery]] increases the attack's targeting [[range]], the fireball's lifespan, and the explosion's [[pierce]].
*[[Arcane Mastery (BTD6)|Arcane Mastery]] increases the attack's targeting [[range]], the fireball's lifespan, and the explosion's [[pierce]].
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*[[Intense Magic (BTD6)|Intense Magic]] increases the fireball's [[Projectile speed|speed]] and the explosion's pierce.
*[[Intense Magic (BTD6)|Intense Magic]] increases the fireball's [[Projectile speed|speed]] and the explosion's pierce.
*[[Monkey Sense (BTD6)|Monkey Sense]] increases the attack's range and allows it to target and hit [[Camo Bloon (BTD6)|Camo Bloon]]s.
*[[Monkey Sense (BTD6)|Monkey Sense]] increases the attack's range and allows it to target and hit [[Camo Bloon (BTD6)|Camo Bloon]]s.
*[[Necromancer: Unpopped Army|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] can scale the damage of fireball explosions based on graveyard count.<!--pod doesn't have a pierce bonus on top of the 0-1-1 for explosions, does it?-->
*[[Necromancer: Unpopped Army|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] can scale the damage of fireball explosions based on graveyard count.


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{BTD6 last updated|49.3|section=y}}
{{BTD6 last updated|51.1|section=y}}
Fireball is a relatively slow but helpful secondary attack for dealing with multiple weak bloons in a small area. It's okay in the early-game, though it's best used for crosspaths and as a transition to [[Wall of Fire (BTD6)|Wall of Fire]]. Specific to the fireball attack, it's a cheap source of lead-popping and also has decent burst damage when used for [[Archmage (BTD6)|Archmage]] or [[Prince of Darkness (BTD6)|Prince of Darkness]], however the full strength of middle crosspaths requires [[Wall of Fire (BTD6)|Wall of Fire]] and should be upgraded for higher tier Wizards. Although the fireballs can hit non-Purples to explode Purples indirectly, this method is not reliable. Crosspath benefits on lower-tier Wizards are minimal for Fireball outside of early-game.
Fireball is a relatively slow but helpful secondary attack for dealing with multiple weak bloons in a small area. It's okay in the early-game, though it's best used for crosspaths and as a transition to [[Wall of Fire (BTD6)|Wall of Fire]]. Specific to the fireball attack, it's a cheap source of lead-popping and also has decent burst damage when used for [[Archmage (BTD6)|Archmage]] or [[Prince of Darkness (BTD6)|Prince of Darkness]], however the full strength of middle crosspaths requires [[Wall of Fire (BTD6)|Wall of Fire]] and should be upgraded for higher tier Wizards. Although the fireballs can hit non-Purples to explode Purples indirectly, this method is not reliable. Crosspath benefits on lower-tier Wizards are minimal for Fireball outside of early-game.