Ghost Monkey: Difference between revisions
Qwertyxp2000 (talk | contribs) there's a LOT you could do with this one, maybe this one will see more use as an opponent removal... or as a stylish finish... or something like that. |
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*Ghost Monkey can be used in a similar way to [[Zee Jay (BCS)|Zee Jay]]'s [[Stylish Finish]] or as a more difficult-to-use Monkey removal of an opponent's Monkey. Note that human opponents may avoid letting the affected Monkey attack if the damage aspect is irrelevant. | *Ghost Monkey can be used in a similar way to [[Zee Jay (BCS)|Zee Jay]]'s [[Stylish Finish]] or as a more difficult-to-use Monkey removal of an opponent's Monkey. Note that human opponents may avoid letting the affected Monkey attack if the damage aspect is irrelevant. | ||
*Ammo removal cards such as [[Whoops]] and [[Ceasefire]] on the opponent's Monkeys can be used to allow Ghost Monkey to act like a true Monkey removal. | *Ammo removal cards such as [[Whoops]] and [[Ceasefire]] on the opponent's Monkeys can be used to allow Ghost Monkey to act like a true Monkey removal. | ||
*Monkeys that cannot attack are counted as having 0 Ammo and are removed by this card. | |||
*This card has no downside if used on a friendly Temporary Monkey. In particular, using it on [[Shinobi Tactics Ninja]] or [[Robo Monkey (BCS)|Robo Monkey]] can get you a lot of value. | |||
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==Update history== | ==Update history== | ||