Primary Expertise (BTD6): Difference between revisions

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* 100 pierce
* 100 pierce
** Damaging [[MOAB-Class Bloon|MOAB-Class Bloons]] uses up 10 pierce instead of 1
** Damaging [[MOAB-Class Bloon|MOAB-Class Bloons]] uses up 10 pierce instead of 1
* 3s attack cooldown
* 3 seconds [[attack cooldown]]
* Infinite range
* Infinite range
* [[Damage#Normal / Acid|Normal damage type]] and can target [[Camo Bloon (BTD6)|Camo Bloons]]
* {{BTD6 dt|Normal}} damage and can target [[Camo Bloon (BTD6)|Camo Bloons]]
* Bounces to nearby targets on hit, up to 90 units between targets
* Bounces to nearby targets on hit, up to 90 units between targets


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== Strategy ==
== Strategy ==
{{BTD6 last updated|section=y|49.3}}
{{BTD6 last updated|55.2|section=y}}
Primary Expertise can be used to support strategies involving heavy use of [[Primary]] towers by increasing their pierce and further decreasing their ability cooldowns. However, outside of allowing certain T5 abilities to have more than full uptime with [[Energizer (BTD6)|Energizer]] (e.g. 2-5-0 [[Glue Storm (BTD6)|Glue Storm]], 0-5-2 [[Super Maelstrom (BTD6)|Super Maelstrom]]), this support usually isn't worth the price tag, and the village is often better kept as [[Primary Mentoring (BTD6)|Primary Mentoring]] or [[Primary Training (BTD6)|Primary Training]] with the cash spent on other support towers. In [[Boss Bloon Event|Boss Bloon Events]] or [[Freeplay]], Primary Expertise's cooldown reduction is valuable in reducing the cooldown of [[Glue Storm (BTD6)|Glue Storm]].
Primary Expertise can be used to support strategies involving heavy use of [[Primary]] towers by increasing their pierce and further decreasing their ability cooldowns. However, outside of allowing certain T5 abilities to have more than full uptime with [[Energizer (BTD6)|Energizer]] (e.g. 2-5-0 [[Glue Storm (BTD6)|Glue Storm]], 0-5-2 [[Super Maelstrom (BTD6)|Super Maelstrom]]), this support usually isn't worth the price tag, and the village is often better kept as [[Primary Mentoring (BTD6)|Primary Mentoring]] or [[Primary Training (BTD6)|Primary Training]] with the cash spent on other support towers. In [[Boss Bloon Event|Boss Bloon Events]] or [[Freeplay]], Primary Expertise's cooldown reduction is valuable in reducing the cooldown of [[Glue Storm (BTD6)|Glue Storm]].


Providing free tier 2 upgrades allows for very cheap spam of tier 2 or 3 Primary towers inside its range. Candidates for this strategy include [[MOAB Mauler (BTD6)|MOAB Mauler]] or [[Cluster Bombs (BTD6)|Cluster Bombs]] spam strategies.
Providing free tier 2 upgrades allows for very cheap spam of tier 2 or 3 Primary towers inside its range. Candidates for this strategy include [[MOAB Mauler (BTD6)|MOAB Mauler]] or [[Cluster Bombs (BTD6)|Cluster Bombs]] spam strategies.


The Mega Ballista attack on the Primary Expertise can one-shot [[Super Ceramic Bloon (BTD6)|Super Ceramic Bloons]] but is slow-firing and its seeking isn't always accurate. It performs worse against [[MOAB-Class Bloon|MOAB-Class Bloons]] due to its large pierce penalty. This attack should not be relied upon to do any meaningful damage or cleanup.  
The Mega Ballista attack on the Primary Expertise can one-shot [[Super Ceramic Bloon (BTD6)|Super Ceramic Bloons]] but is slow-firing and its seeking isn't always accurate. It performs worse against [[MOAB-Class Bloon|MOAB-Class Bloons]] due to its large pierce penalty. This attack should not be relied upon to do any meaningful damage or cleanup, and the ballista kills any end-of-round stall.  


==Update history==
==Update history==