Gift Box: Difference between revisions
Planterror (talk | contribs) m Planterror moved page User:Qwertyxp2000/Gift Box to User:FrigidLoam19/Gift Box: Previous user has abandoned page and interest has been made by another user. |
FrigidLoam19 (talk | contribs) Added the Pops section to the page. |
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Once enough pops are obtained, the Gift Box will bounce around, and once tapped then the unlock screen for the tower will play and then unlock the tower. | Once enough pops are obtained, the Gift Box will bounce around, and once tapped then the unlock screen for the tower will play and then unlock the tower. | ||
== Pops == | |||
During standard gameplay and during freeplay, pops put towards a specific tower will correlate 1:1 with the '''Pop Count''' statistic (seen after completing the round goal on any given difficulty or reaching a Game Over during freeplay). The Pop Count statistic does not scale equally with the given [[RBE]] or the '''Total Damage''' statistic, instead only incrementing when a bloon layer is popped, ceramic is destroyed, or MOAB-class bloon is taken down. [citation needed] | |||
As of [[Bloons TD 6 v51.0|v51.0]], Regrow Farms (the effect of letting [[Regrow Bloon (BTD6)|Regrow Bloons]] duplicate and overwhelm your defenses) will add pops at a 1:1 ratio to Pop Count. Creating a regrow farm that can be defended for a substantial (or perhaps infinite) amount of time will allow a player to easily obtain the required pops to unlock the desired towers. One of the most effective ways to manage an out-of-control regrow farm is with the [[Plasma Accelerator (BTD6)|Plasma Accelerator]] or [[Ray of Doom (BTD6)|Ray of Doom]] upgrades on Dartling Gunner, so to efficiently unlock all 4 towers behind the gift box, it would be a good idea to unlock the Dartling Gunner first. | |||
==Gallery== | ==Gallery== | ||