Even More Tacks (BCS): Difference between revisions

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'''Even More Tacks''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] [[defender]] that gains 1 ammo for every 2 [[Gold (BCS)|Gold]] spent to place it (rounded down). Its cost is equal to the player's current Gold in hand, but counts as a 0 cost Monkey after placement (e.g. [[Repercussions]]). When selected by a [[Pick]] card, it is considered 0 Gold for effects such as [[Nature's Clarity]].<!--there's no other pick cards that do this, but just in case--> Moving this Monkey (via [[Expert Negotiator]]<!--or others in the future, if possible-->) does not re-trigger its special effect. It cannot manually attack Bloons.
{{Research|6.1 changed how these cards operate. Does it still count as the lowest cost Monkey when in play?}}
'''Even More Tacks''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It is a [[temporary]] [[defender]] that gains 1 ammo for every 2 [[Gold (BCS)|Gold]] spent to place it (rounded down). Its cost is equal to the player's current Gold in hand and when picked by [[Nature's Clarity]]. Stealing this Monkey (via [[Expert Negotiator]]) does not re-trigger its special effect. It cannot manually attack Bloons.


The card artwork depicts a monkey carrying an opened crate of tacks near an Even More Tacks, located inside warehouse.
The card artwork depicts a monkey carrying an opened crate of tacks near an Even More Tacks, located inside warehouse.