Overclock (BTD6): Difference between revisions
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{{BTD6 stat list by tiers|Engineer Monkey|040}} | {{BTD6 stat list by tiers|Engineer Monkey|040}} | ||
== Strategy == | == Strategy == | ||
{{BTD6 last updated|section=y| | {{BTD6 last updated|section=y|51.1}} | ||
Overclock is a great support tower when one's strategy depends on few strong towers rather than many weak towers. It provides an average ~44.44% DPS boost on tier 5 towers and has full uptime on tier 4 towers. Thus, it has significant value with high-DPS towers such as [[Dark Champion (BTD6)|Dark Champion]], or an [[Orca]] or [[Tyrannosaurus Rex]] with max beast power. It is also effective at buffing DPS-centered heros such as [[Adora (BTD6)|Adora]] and [[Captain Churchill (BTD6)|Captain Churchill]], as well as heroes that are capable of blimp knockback such as level 5+ [[Pat Fusty (BTD6)|Pat Fusty]] and level 5+ [[Rosalia (BTD6)|Rosalia]]. | Overclock is a great support tower when one's strategy depends on few strong towers rather than many weak towers. It provides an average ~44.44% DPS boost on tier 5 towers and has full uptime on tier 4 towers. Thus, it has significant value with high-DPS towers such as [[Dark Champion (BTD6)|Dark Champion]], or an [[Orca]] or [[Tyrannosaurus Rex]] with max beast power. It is also effective at buffing DPS-centered heros such as [[Adora (BTD6)|Adora]] and [[Captain Churchill (BTD6)|Captain Churchill]], as well as heroes that are capable of blimp knockback such as level 5+ [[Pat Fusty (BTD6)|Pat Fusty]] and level 5+ [[Rosalia (BTD6)|Rosalia]]. | ||
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The range buff it provides Villages is useful on a [[Monkey City (BTD6)|Monkey City]] when building a [[Monkeyopolis (BTD6)|Monkeyopolis]], as the increased range will allow more | The range buff it provides Villages is useful on a [[Monkey City (BTD6)|Monkey City]] when building a [[Monkeyopolis (BTD6)|Monkeyopolis]], as the increased range will allow more Farms to fit in range of the Village. If Overclocking would cover the range of at least 5 extra BRFs,<!--think of it... 1+0.2*5=2, and bonus crates is +4 from 5 which is 9 and 1.8--> applying it on Monkey City would make more profit than on one BRF (assuming they're not income-buffed by other sources such as [[Fertilizer]]), in addition to covering more range for the discounts of [[Monkey Commerce (BTD6)|Monkey Commerce]]. More specifically, covering at least 5 extra BRFs would make +100% income across them, compared to +80% income from one BRF. However, the range increase to Villages is rarely useful outside of applying to Monkey City; it is usually cheaper to buy more Villages rather than an Overclock, and [[Deadeye]]'s Take Aim fulfills a similar role in game modes that ban income. If income is enabled, Overclock and [[Bounty Hunter]]'s Take Aim become the main range buffs to maximize range alongside neighboring Villages. | ||
As a supportive tower, Overclock is a very poor damage dealer by itself despite the fact that it gains pierce. It usually should not be crosspathed at all, since none of the crosspaths improve the ability. However, the Overclock's extra foam pierce does have niche use for more reliable decamo; it has better crosspathing value than its T3. | As a supportive tower, Overclock is a very poor damage dealer by itself despite the fact that it gains pierce. It usually should not be crosspathed at all, since none of the crosspaths improve the ability. However, the Overclock's extra foam pierce does have niche use for more reliable decamo; it has better crosspathing value than its T3. | ||