Bloon Master Alchemist (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
Strategy: crosspath mention and locked on Strong being a pain in backside for the bma (strong targets fddts over fzomgs and the such)
Line 28: Line 28:


==Strategy==
==Strategy==
{{BTD6 last updated|section=y|51.1}}
{{BTD6 last updated|51.1|section=y}}
Bloon Master Alchemist's main use is speeding up rounds in [[Freeplay]] by instantly killing [[blimps]] besides {{BTD6|BAD}}s. Converted blimps do not count towards [[Sapper]] or other [[achievements]] (besides [[Bloon Master Populous|its own]]) and do not make money. For normal gameplay, it is inferior to other towers such as {{BTD6|Bloon Crush}} or {{BTD6|Master Bomber}}, which cover lower tier blimps much more consistently while providing either stall utility or good BAD damage without hurting income.
Bloon Master Alchemist's main use is speeding up rounds in [[Freeplay]] by instantly killing [[blimps]] besides {{BTD6|BAD}}s. Converted blimps do not count towards [[Sapper]] or other [[achievements]] (besides [[Bloon Master Populous|its own]]) and do not make money. For normal gameplay, it is inferior to other towers such as {{BTD6|Bloon Crush}} or {{BTD6|Master Bomber}}, which cover lower tier blimps much more consistently while providing either stall utility or good BAD damage without hurting income. BMA's extreme RBE removal does limit pierce-capping for low-pierce Paragons, making it the most efficient non-Paragon method for this, however its own extreme pop counter is irrelevant.<!--something about people assuming "high pop count = good tower", that's a myth, and that should be clarified--> Crosspaths don't affect BMA's shrink potion, and since it's locked on Strong, the BMA may chase DDTs instead of the high-RBE ZOMGs.


==Update history==
==Update history==