Healing Bloon: Difference between revisions
Qwertyxp2000 (talk | contribs) the use case of healing bloon is so radically different from the last time healing bloon was explored; it gained popularity after 6.0 and also got a previous buff of +50 Heal. Removed Embiggen comparison as embiggen has no room in tempo imo, it's more of a combo aggro card. More could be said about how damaged moab synergy is concerned |
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*Healing Bloon excels in tempo decks, best deployed when there are large swarms of injured Bloons. The Bloon itself is a mild threat, but its On Play effect punishes opponents who rely on chip damage, especially after a board clear that didn't pop any Bloons. If the opponent tries to leak high-health Bloons, Healing Bloon can be used as a finisher. | *Healing Bloon excels in tempo decks, best deployed when there are large swarms of injured Bloons. The Bloon itself is a mild threat, but its On Play effect punishes opponents who rely on chip damage, especially after a board clear that didn't pop any Bloons. If the opponent tries to leak high-health Bloons, Healing Bloon can be used as a finisher. | ||
*Healing Bloon works best when combined with large amounts of Bloons with high and low HP, to force the opponent to avoid only focusing on single-target or groups, including Camo Bloons such as [[Camo Regrow Rainbow Bloon|Camo Regrow Rainbows]]. | *Healing Bloon works best when combined with large amounts of Bloons with high and low HP, to force the opponent to avoid only focusing on single-target or groups, including Camo Bloons such as [[Camo Regrow Rainbow Bloon|Camo Regrow Rainbows]]. | ||
*Healing Bloon's healing effect is immediate, unlike [[Prince of Darkness (BCS)|Prince of Darkness]] which favors continuous healing, and | *Healing Bloon's healing effect is immediate, unlike [[Prince of Darkness (BCS)|Prince of Darkness]] which favors continuous healing. Both are often seen in tempo, and give more overall health than most cards that only increase health.<!--previously mentioned bembiggen comparison, but mentioning it on same line is confusing when they're on separate deck archetypes--> | ||
*Compared to a [[Ceramic Bloon (BCS)|Ceramic Bloon]], the Healing Bloon has 50 less HP and costs 1 Gold more. | *Compared to a [[Ceramic Bloon (BCS)|Ceramic Bloon]], the Healing Bloon has 50 less HP and costs 1 Gold more. | ||
*[[Damaged MOAB]] has good synergy with Healing Bloon. | *[[Damaged MOAB]] has good synergy with Healing Bloon. | ||