Super Brittle (BTD6): Difference between revisions

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→Strategy: idk that "1 damage 2 damage better still is" stuff is too clunky
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{{BTD6 last updated|51.2|section=y}}
{{BTD6 last updated|51.2|section=y}}
{{Outdated|Strategy needs to be reevaluated after sbrit buffs}}
{{Outdated|Strategy needs to be reevaluated after sbrit buffs}}
Super Brittle is a stronger and more concentrated [[Embrittlement (BTD6)|Embrittlement]]. The increased attack speed improves reliability of the de-camo, de-lead, and debuff capabilities, and the increased damage that Bloons take from it can dramatically increase the DPS of towers with multiple rapid projectiles that deal low damage. Towers such as [[Overdrive (BTD6)|Overdrive]], [[Destroyer (BTD6)|Destroyer]], [[Sun Avatar (BTD6)|Sun Avatar]], which attack extremely fast and have projectiles that only deal 1 damage, benefit immensely from the +4 damage boost that Super Brittle gives. Other towers with very high fire rate and projectile count, such as [[The Tack Zone (BTD6)|The Tack Zone]] and [[Grandmaster Ninja (BTD6)|Grandmaster Ninja]], both of which deal 2 damage per projectile, still benefit greatly from the extra damage boost.
Super Brittle is a stronger and more concentrated [[Embrittlement (BTD6)|Embrittlement]]. The increased attack speed improves reliability of the de-camo, de-lead, and debuff capabilities, and the increased damage that Bloons take from it can dramatically increase the DPS of towers with multiple rapid projectiles that deal low damage (usually 1 or 2 damage). Towers such as [[Overdrive (BTD6)|Overdrive]], [[Destroyer (BTD6)|Destroyer]], [[Sun Avatar (BTD6)|Sun Avatar]], [[Super Monkey Fan Club (BTD6)|Super Monkey Fan Club]], [[The Tack Zone (BTD6)|The Tack Zone]], and [[Grandmaster Ninja (BTD6)|Grandmaster Ninja]], benefit greatly from the extra damage boost.


Super Brittle is immensely powerful in [[Freeplay]] and [[Boss Event]]s, thanks to its +4 damage debuff consistently applying onto {{BTD6|BAD}}s and Bosses and greatly amplifying the damage of other towers, and can be stacked with Embrittlement for a total of +5 damage. Elsewhere, the Bloon debuffs of Super Brittle are powerful, but remains more expensive than {{BTD6|Glue Storm}} which fulfills its de-lead and debuff role for less cost and without range restrictions. In [[CHIMPS]], Super Brittle is effective when placed around a chokehold but struggles on maps with multiple non-converging lanes, and its favored Hero is [[Silas (BTD6)|Silas]].
Super Brittle is immensely powerful in [[Freeplay]] and [[Boss Event]]s, thanks to its +4 damage debuff consistently applying onto {{BTD6|BAD}}s and Bosses and greatly amplifying the damage of other towers, and can be stacked with Embrittlement for a total of +5 damage. Elsewhere, the Bloon debuffs of Super Brittle are powerful, but remains more expensive than {{BTD6|Glue Storm}} which fulfills its de-lead and debuff role for less cost and without range restrictions. In [[CHIMPS]], Super Brittle is effective when placed around a chokehold but struggles on maps with multiple non-converging lanes, and its favored Hero is [[Silas (BTD6)|Silas]].