Deadly Precision (BTD6): Difference between revisions

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==Strategy==
==Strategy==
{{BTD6 last updated|section=y|50.0}}
{{BTD6 last updated|51.2|section=y}}
Deadly Precision is useful at one-shotting Ceramics in the 40s and early 50s, but it is relatively slow and falls apart in later rounds. Generally, its favored targeting priority is [[Strong]] to target Ceramics, but doing so becomes futile once multiple MOABs arrive. In practice, Deadly Precision tends to be mostly used in [[Race Event]]s and CT Time Attack to instantly pop the last Bloon to spawn, and it is useful for shorter maps (e.g. [[Ouch|#Ouch]]) on [[CHIMPS]] against the 40s and early 50s.
Deadly Precision is useful at one-shotting Ceramics in the 40s and early 50s, but it is relatively slow and falls apart in later rounds. Generally, its favored targeting priority is [[Strong]] to target Ceramics, but fails it once multiple MOABs arrive. In practice, Deadly Precision tends to be mostly used in [[Race Event]]s and CT Time Attack to instantly pop the last Bloon to spawn, and it is useful for shorter maps (e.g. [[Ouch|#Ouch]]) on [[CHIMPS]] against the 40s and early 50s.


For crosspathing, the bottom crosspath is usually preferred to improve the one-shot rate and single-target damage. Middle crosspath improves its grouped damage, but not by enough to be grouped-popping power while hindering reliability, and is not recommended unless going for the 4-2-0 [[Maim MOAB (BTD6)|Maim MOAB]].
For crosspathing, the bottom crosspath is usually preferred, which improves the one-shot rate and single-target damage. Middle crosspath improves its grouped damage, although the shrapnel damage and pierce are still too low, making it not recommended unless going for the 4-2-0 [[Maim MOAB (BTD6)|Maim MOAB]].


==Update history==
==Update history==