Cyber Quincy (Battles 2): Difference between revisions
Overclockbtd (talk | contribs) mNo edit summary |
Qwertyxp2000 (talk | contribs) ninja kiwi emp cyber quincy thing is stupidly worded honestly, had to test the thing |
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===EMP arrows=== | ===EMP arrows=== | ||
Starting at level 7, on every third shot, Cyber Quincy fires arrows that explode on contact with the first Bloon, then continue to ricochet afterwards. The explosions deal [[damage type|plasma-type]] [[damage]] to up to 10 Bloons in a small area, and can hit the same Bloons as the arrows. | Starting at level 7, on every third shot, Cyber Quincy fires arrows that explode on contact with the first Bloon, then continue to ricochet afterwards. The explosions deal 1<!--test: Leads; he EMPed them to Black layers--> [[damage type|plasma-type]] [[damage]] to up to 10 Bloons in a small area, and can hit the same Bloons as the arrows. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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*+200 ricochet targeting distance | *+200 ricochet targeting distance | ||
*+15 arrow [[pierce]] (does not affect EMPs) | *+15 arrow [[pierce]] (does not affect EMPs) | ||
*+ | *+1 [[damage]] dealt by EMPs | ||
*-15% attack cooldown (effectively increasing [[attack speed]] by ~17.8%) | *-15% attack cooldown (effectively increasing [[attack speed]] by ~17.8%) | ||
It lasts for 6.5 seconds at level 3 and increases by 0.5 seconds per level (up to 15 seconds at level 20). It has a 45-second cooldown and a 11.25-second initial cooldown. | It lasts for 6.5 seconds at level 3 and increases by 0.5 seconds per level (up to 15 seconds at level 20). It has a 45-second cooldown and a 11.25-second initial cooldown. | ||
At level 15, it grants +30 pierce instead of +15, + | At level 15, it grants +30 pierce instead of +15, +2 damage for EMPs instead of +1, and has a cooldown of 35 seconds. | ||
===Cyber Storm=== | ===Cyber Storm=== | ||