The Eternal: Difference between revisions
SmartPersan (talk | contribs) Don't make claims of how strong or how popular a card is in the tips section, and if you do, don't call one of the worst bloons in the entire game "strong". Also removed some bad tips |
Qwertyxp2000 (talk | contribs) removed more crap now that eternal is so not good enough to revolve a strategy around. Best it can be said is that it's just an aid to expand pressure or screw ai targeting with dready poppages and whatnot, but also dtroub is better used on stuff like souleatbloon. |
||
| Line 24: | Line 24: | ||
==Tips== | ==Tips== | ||
{{BCS last updated|5.2|section=y}} | {{BCS last updated|5.2|section=y}} | ||
*The Eternal is a scaling Bloon that becomes more valuable the longer the game goes, provided the player has ample space in their hand. It can be used to | *The Eternal is a scaling Bloon that becomes more valuable the longer the game goes, provided the player has ample space in their hand. It can be used to assist [[Boss Battle (BCS)|Boss Battle]]s, but should not be relied on as the main damage.<!--newbie strategy, obviously crap with competitive strategy, but good enough to mess up ai targeting--> With its infinite card generation, this card can offer a constant source of Bloontonium. | ||
*By popping the Eternal, it gets stronger. Delaying the popping of The Eternal prevents it from scaling too quickly, but letting it leak will have it scale more quickly. | *By popping the Eternal, it gets stronger. Delaying the popping of The Eternal prevents it from scaling too quickly, but letting it leak will have it scale more quickly. | ||
**Delay the final pop on the second turn, if possible, to minimize the health scaling. | **Delay the final pop on the second turn, if possible, to minimize the health scaling. | ||
**If available, the [[Slowing Bloon]], [[Glue Storm (BCS)|Glue Storm]], [[Powerful Slowing Totem]], and [[Red Bloon Apopalypse]] can slow down the opponent from sending more Eternals. | **If available, the [[Slowing Bloon]], [[Glue Storm (BCS)|Glue Storm]], [[Powerful Slowing Totem]], and [[Red Bloon Apopalypse]] can slow down the opponent from sending more Eternals. | ||
*Self-destruction cards can build up the Eternal's HP quicker at the will of the player, but are generally less useful due to the less health gained. The most popular self-destruction card for this purpose is [[Bloon Melter]]. | *Self-destruction cards can build up the Eternal's HP quicker at the will of the player, but are generally less useful due to the less health gained. The most popular self-destruction card for this purpose is [[Bloon Melter]]. | ||
*The Eternal can be permanently removed from play by destroying it or using [[Return to Sender]] while the opponent has a full hand. To prevent losing The Eternal, keeping a low hand is recommended. | |||
*The Eternal can be permanently removed from play by destroying it or using [[Return to Sender]] while the opponent has a full hand. | |||
*Certain Bloon removers are effective against The Eternal: | *Certain Bloon removers are effective against The Eternal: | ||
**[[Return to Sender]] reverts a single Eternal to original health, preventing a potentially lethal amount of HP of that Eternal. | **[[Return to Sender]] reverts a single Eternal to original health, preventing a potentially lethal amount of HP of that Eternal. | ||
**[[Bloon Redirect]] can be used in Eternal decks to prevent mirror matchups from using The Eternal, or to potentially steal from an opponent who poorly uses The Eternal. | **[[Bloon Redirect]] can be used in Eternal decks to prevent mirror matchups from using The Eternal, or to potentially steal from an opponent who poorly uses The Eternal. This, however, is prevented once The Eternal gets enough health. | ||
**[[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] can render pure Eternal decks useless if the Eternal is not duplicated. | **[[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] can render pure Eternal decks useless if the Eternal is not duplicated. | ||
* | *Since the Version 4.4 nerfs, the Eternal is no longer strong enough to carry itself, due to the variety of hard counters and tactics to slow the Eternal's growth. Its favored synergies like duplicators ([[Double Trouble]], [[Reinflated]], etc.) are better used on other Bloons. | ||
*Eternal is not reliable as a main win condition. Conventional mid-game bloon spam decks (e.g. Large Bloon spam of [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s) may include The Eternal purely for variety of rushes. | *Eternal is not reliable as a main win condition. Conventional mid-game bloon spam decks (e.g. Large Bloon spam of [[MOAB (BCS)|MOAB]]s and [[BFB (BCS)|BFB]]s) may include The Eternal purely for variety of rushes. | ||