DDT (BTD6): Difference between revisions
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**[[Striker Jones (BTD6)|Striker Jones]] can disable the [[Black Bloon (BTD6)|Black Bloon]] immunities with his level 5 and 19 passive effects. Use this buff for strategies that heavily involve [[Bomb Shooter (BTD6)|Bomb Shooter]]s. | **[[Striker Jones (BTD6)|Striker Jones]] can disable the [[Black Bloon (BTD6)|Black Bloon]] immunities with his level 5 and 19 passive effects. Use this buff for strategies that heavily involve [[Bomb Shooter (BTD6)|Bomb Shooter]]s. | ||
**[[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] is fully reliable at countering Camo, Lead, and Black properties, but as an expensive support it should only be used if the other options suffer too much from downtime. | **[[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] is fully reliable at countering Camo, Lead, and Black properties, but as an expensive support it should only be used if the other options suffer too much from downtime. | ||
*[[Super Glue (BTD6)|Super Glue]] with camo detection is effective at stopping DDTs. | *[[Super Glue (BTD6)|Super Glue]] with camo detection is effective at stopping DDTs. An alternative is [[Icicle Impale (BTD6)|Icicle Impale]] with camo detection and lead-popping via [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]], or its 2-0-5 crosspath. | ||
*Some defenses that can handle normal DDTs are ineffective against Fortified DDTs, especially going into round 99 from 98 where abilities will often be on cooldown. | *Some defenses that can handle normal DDTs are ineffective against Fortified DDTs, especially going into round 99 from 98 where abilities will often be on cooldown. | ||