Bomb Blitz (BTD6): Difference between revisions

m assuming 25 second initial cooldown
Qwertyxp2000 (talk | contribs)
→Strategy: mechanics were done, still a really darn good t5 after this cooldown nerf, and this only reinforces its Striker synergies, I feel.
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==Strategy==
==Strategy==
{{BTD6 last updated|51.0|section=y}}
{{BTD6 last updated|52.0|section=y}}
Bomb Blitz's passive ability functions like an effective {{BTD6|Tsar Bomba}}. Provided it does enough damage to completely destroy the leaking Bloons, it is able to avoid life loss after leaking, making it a valuable T5 in [[CHIMPS]]. Its infinite pierce allows it to become an outstanding method of destroying many Bloons at once, including in [[Race]] conditions, [[Bloonarius (BTD6)|Bloonarius]]'s minions, and [[Dreadbloon (BTD6)|Dreadbloon]]'s [[Dreadrock Bloon]]s on [[Boss Rush]]. However, its very long passive ability cooldown makes the Bomb Blitz passive challenging to optimize, preventing constant reliance.
Bomb Blitz's passive ability functions like an effective {{BTD6|Tsar Bomba}}. Provided it does enough damage to completely destroy the leaking Bloons, it is able to avoid life loss after leaking, making it a valuable T5 in [[CHIMPS]]. Its infinite pierce allows it to become an outstanding method of destroying many Bloons at once, including in [[Race]] conditions, [[Bloonarius (BTD6)|Bloonarius]]'s minions, and [[Dreadbloon (BTD6)|Dreadbloon]]'s [[Dreadrock Bloon]]s on [[Boss Rush]]. However, its very long passive ability cooldown makes the Bomb Blitz passive challenging to optimize, preventing constant reliance and careless preparation.


{{BTD6|Striker Jones}} is a preferred [[Hero]] for simple gameplay, as he grants buffs and eliminates Bomb Blitz's {{BTD6|Black Bloon}} weakness. Without its passive, Bomb Blitz remains valuable with Striker, being a far stronger [[Recursive Cluster (BTD6)|Recursive Cluster]]. It deals very high damage to grouped Bloons and performs very well against rounds such as 98, wiping out blue {{BTD6|MOAB}}s and [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]] with relative ease, but it is weak against {{BTD6|ZOMG}}s, {{BTD6|DDT}}s, and the {{BTD6|BAD}}. Thus, {{BTD6|MOAB Eliminator}} (which also synergizes with Striker) is recommended for breaking down high-tier blimps, and {{BTD6|Bloon Sabotage}} and {{BTD6|Relentless Glue}} are recommended for DDTs. [[Ezili (BTD6)|Ezili]] is also useful on game modes with more than one life (i.e., excluding [[Impoppable (BTD6)|Impoppable]] and [[CHIMPS]] on normal rules) to manually trigger the passive.
{{BTD6|Striker Jones}} is a preferred [[Hero]] for simple gameplay, as he grants buffs and eliminates Bomb Blitz's {{BTD6|Black Bloon}} weakness. Without its passive, Bomb Blitz remains valuable with Striker, being a far stronger [[Recursive Cluster (BTD6)|Recursive Cluster]]. It deals very high damage to grouped Bloons and performs very well against rounds such as 98, wiping out blue {{BTD6|MOAB}}s and [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]] with relative ease, but it is weak against {{BTD6|ZOMG}}s, {{BTD6|DDT}}s, and the {{BTD6|BAD}}. Thus, {{BTD6|MOAB Eliminator}} (which also synergizes with Striker) is recommended for breaking down high-tier blimps, and {{BTD6|Bloon Sabotage}} and {{BTD6|Relentless Glue}} are recommended for DDTs. [[Ezili (BTD6)|Ezili]] is also useful on game modes with more than one life (i.e., excluding [[Impoppable (BTD6)|Impoppable]] and [[CHIMPS]] on normal rules) to manually trigger the passive.