Abyssal Warrior: Difference between revisions
Overclockbtd (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 16: | Line 16: | ||
|xp =11000 | |xp =11000 | ||
}} | }} | ||
'''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Tridents now slow down all damaged bloons up to [[BFB (BTD6)|BFBs]] (excludes [[DDT (BTD6)|DDTs]]), slowing non-blimp bloons by 40%, and MOABs and BFBs by 28%. Tentacles now deal 18 damage, enough to one-shot a standard Ceramic Bloon, pierce is increased from 20 to 30, and attack cooldown reduced from 3 to 2.5 seconds. All nearby towers now get +20% pierce. This upgrade also increases trident [[damage]] from 4 to 8. | '''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Tridents now slow down all damaged bloons up to [[BFB (BTD6)|BFBs]] (excludes [[DDT (BTD6)|DDTs]]), slowing non-blimp bloons by 40%, and MOABs and BFBs by 28%. Tentacles now deal 18 damage, enough to one-shot a standard Ceramic Bloon, pierce is increased from 20 to 30 (26 to 39 with 4-1-0), and attack cooldown reduced from 3 to 2.5 seconds. All nearby towers now get +20% pierce. This upgrade also increases trident [[damage]] from 4 to 8. | ||
== Stats == | == Stats == | ||
| Line 26: | Line 26: | ||
==Strategy== | ==Strategy== | ||
{{strategy needed}} | {{strategy needed}} | ||
{{BTD6 last updated|section=y | {{BTD6 last updated|52.0|section=y}} | ||
Abyssal Warrior is quite flexible for supplemental damage and support. Its support output is great for slowing down early MOABs and BFBs, plus a much more effective percentage pierce bonus, while its damage output is quite reliable. Its tentacles can one-shot Ceramics that come out of MOABs, while its tridents do decent all-around bloon damage and bloon slowdown. Its percentage pierce bonus pairs very well with [[Spike Factory (BTD6)|Spike Factory]], especially [[Perma-Spike (BTD6)|Perma-Spike]] which already has high pierce. | Abyssal Warrior is quite flexible for supplemental damage and support. Its support output is great for slowing down early MOABs and BFBs, plus a much more effective percentage pierce bonus, while its damage output is quite reliable. Its tentacles can one-shot Ceramics that come out of MOABs, while its tridents do decent all-around bloon damage and bloon slowdown. Its percentage pierce bonus pairs very well with [[Spike Factory (BTD6)|Spike Factory]], especially [[Perma-Spike (BTD6)|Perma-Spike]] which already has high pierce. It remains very strong on [[Race (BTD6)|Race]] conditions with its high damage and pierce from tentacles, especially if all tentacles can be used. | ||
Like [[Abyss Dweller]], crosspathing is situational, with 4-1-0 preferred if camo detection isn't a concern, though 4-0-1 is better against spaced Bloons or if needing camo detection. | Like [[Abyss Dweller]], crosspathing is situational, with 4-1-0 preferred if camo detection isn't a concern, though 4-0-1 is better against spaced Bloons or if needing camo detection. 4-1-0 is preferred in Race conditions. | ||
==Update history== | ==Update history== | ||