Stun Gas Bloon: Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.1|section=y}} | ||
*Be careful when defending against Stun Gas Bloon, as any Monkey that attacks it will be stunned for 1 turn, guaranteeing that it cannot attack or reload at all on the next turn. Powers and Heroes are preferred for handling them, | *Be careful when defending against Stun Gas Bloon, as any Monkey that attacks it will be stunned for 1 turn, guaranteeing that it cannot attack or reload at all on the next turn. Powers and Heroes are preferred for handling them. However, high damage Monkeys with low ammo like [[Sniper Monkey (BCS)|Sniper Monkey]] deal with Stun Gas Bloon the best if you must attack them with a Monkey. | ||
**Heroes cannot be stunned by damaging it. [[Quincy (BCS)|Quincy]] is by far the more reliable choice for popping Stun Gas Bloons, alongside [[Adora (BCS)|Adora]] with her passive activated. | **Heroes cannot be stunned by damaging it. [[Quincy (BCS)|Quincy]] is by far the more reliable choice for popping Stun Gas Bloons, alongside [[Adora (BCS)|Adora]] with her passive activated. | ||
**Powers are unaffected by Stun Gas Bloon. [[Super Monkey Storm (BCS)|Super Monkey Storm]] guarantees that Stun Gas Bloons are removed. If there's a few bloons on board, [[Storm Of Arrows]], or [[Long Range Rang]] followed by [[Spike Storm!]] can work (two needed on Dark Castle). | **Powers are unaffected by Stun Gas Bloon. [[Super Monkey Storm (BCS)|Super Monkey Storm]] guarantees that Stun Gas Bloons are removed. If there's a few bloons on board, [[Storm Of Arrows]], or [[Long Range Rang]] followed by [[Spike Storm!]] can work (two needed on Dark Castle). | ||
*Stun Gas Bloon can take advantage of Monkeys with multiple ammo, especially those | *Stun Gas Bloon can take advantage of Monkeys with multiple ammo, especially those that attack multiple targets. [[Glaive Ricochet (BCS)|Glaive Ricochet]] in particular is affected by Stun Gas Bloon’s stun effect worse than any other Monkey, due to the bounces triggering the stun. | ||
*[[Defender|Defenders]] are a good target for Stun Gas Bloon, as if they leak only one ammo will be used before they are stunned. As most defenders have multiple ammo, stunning [[Defender|Defenders]] is valuable. | *[[Defender|Defenders]] are a good target for Stun Gas Bloon, as if they leak only one ammo will be used before they are stunned. As most defenders have multiple ammo, stunning [[Defender|Defenders]] is valuable. | ||
*Mortars have no control over hitting a target, so Stun Gas Bloon is a good counter to them, especially [[The Big One (BCS)|The Big One]]. | *Mortars have no control over hitting a target, so Stun Gas Bloon is a good counter to them, especially [[The Big One (BCS)|The Big One]]. | ||
*Stun as an effect does not prevent card abilities from activating, meaning that passive attacks from a Monkey such as [[Blade Maelstrom (BCS)|Blade Maelstrom]] or passive abilities like [[Jungle's Bounty Druid|Jungle’s Bounty Druid]] will still activate. | *Stun as an effect does not prevent card abilities from activating, meaning that passive attacks from a Monkey such as [[Blade Maelstrom (BCS)|Blade Maelstrom]] or passive abilities like [[Jungle's Bounty Druid|Jungle’s Bounty Druid]] will still activate. | ||
== Update history == | == Update history == | ||