Crossbow Master (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Need I make a masterclass on good writing... Try also using {{fn}}. Also that comment is unnecessary; this fact is in the SAME PARAGRAPH. Reading the -whole- section is already a must if you are planning to insert any info. |
||
| Line 33: | Line 33: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
Crossbow Master is one of the worst Tier 5 towers in general gameplay. It is too expensive to be viable in the mid-game, it pierce caps too often versus Ceramics due to layer | Crossbow Master is one of the worst Tier 5 towers in general gameplay. It is too expensive to be viable in the mid-game, it pierce caps too often versus Ceramics due to layer skipping,{{fn|Crossbow Master's non-crit shots pop them into many Blues.}} relies heavily on straight lines, and constantly misses even with optimal placement. It also becomes barely usable starting on Round 81 due to {{BTD6|Super Ceramic}}s' high health. It falls off heavily on most [[Advanced]] maps and a few [[Intermediate]] maps, but remains usable on all [[Beginner]] maps. {{BTD6 mk|Master Double Cross}} is only notable for the bonus Tier 5 for [[Apex Plasma Master]]. | ||
Crossbow Master is one of two | Crossbow Master is one of two T5 options that can reliably solo [[Deflation (BTD6)|Deflation]], requiring {{BTD6 mk|Come On Everybody!}} and {{BTD6 mk|Bonus Monkey!}} to afford a 0-2-5 Crossbow Master. It is preferred over 5-2-0 [[The Blazing Sun]] on maps that require long range, such as [[Tricky Tracks]]. | ||
0-2-5's greater single-target damage and reliability plus better receptiveness to flat pierce buffs (e.g. {{BTD6|Primary Training}}) is superior to 2-0-5, which has more potential DPS against groups, but doubles down on its reliance on straight lines. | 0-2-5's greater single-target damage and reliability plus better receptiveness to flat pierce buffs (e.g. {{BTD6|Primary Training}}) is superior to 2-0-5, which has more potential DPS against groups, but doubles down on its reliance on straight lines. | ||
| Line 99: | Line 99: | ||
|last updated=43.1 | |last updated=43.1 | ||
}} | }} | ||
==Footnotes== | |||
{{footnotes}} | |||
==Navigation== | ==Navigation== | ||
{{BTD6 dart monkey nav}} | {{BTD6 dart monkey nav}} | ||
{{BTD6 upgrade nav}} | {{BTD6 upgrade nav}} | ||