Glass Bloon (BTD6): Difference between revisions

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The '''Glass Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They have the same immunities as a [[Purple Bloon (BTD6)|Purple Bloon]], have 20 health, and additionally cause immune projectiles to bounce off of them. When popped, they release 1 [[Zebra Bloon (BTD6)|Zebra Bloon]], 1 [[Camo Bloon (BTD6)|Camo]] Zebra Bloon, and 1 [[Regrow Bloon (BTD6)|Regrow]] Zebra Bloon. Glass Bloons have the same targeting priority as [[Zebra Bloon (BTD6)|Zebra Bloon]]s and [[Lead Bloon (BTD6)|Lead Bloon]]s.
The '''Glass Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They have the same immunities as a [[Purple Bloon (BTD6)|Purple Bloon]], have 20 health, and additionally cause immune projectiles to bounce off of them. When popped, they release 1 [[Zebra Bloon (BTD6)|Zebra Bloon]], 1 [[Camo Bloon (BTD6)|Camo]] Zebra Bloon, and 1 [[Regrow Bloon (BTD6)|Regrow]] Zebra Bloon. Glass Bloons have the same targeting priority as [[Zebra Bloon (BTD6)|Zebra Bloon]]s and [[Lead Bloon (BTD6)|Lead Bloon]]s.


Internally, there is a specific damage type that Glass Bloons are immune to (which is applied to {{BTD6 dt|Energy}} and {{BTD6 dt|Plasma}} attacks), however the Bloon itself also has [[Purple Bloon (BTD6)|purple]] properties, giving it additional immunity to {{BTD6 dt|Fire}} and {{BTD6 dt|Frigid}} attacks as well. It is currently unknown if this is a bug or intended behavior because the overlap makes it no different to a Purple Bloon.
Internally, there is a specific [[damage type]] that Glass Bloons are immune to (which is applied to {{BTD6 dt|Energy}} and {{BTD6 dt|Plasma}} attacks), however the Bloon itself also has [[Purple Bloon (BTD6)|purple]] properties, giving it additional immunity to {{BTD6 dt|Fire}} and {{BTD6 dt|Frigid}} attacks as well. It is currently unknown if this is a bug or intended behavior because the overlap makes it no different to a Purple Bloon.


==Tips==
==Tips==

Revision as of 07:06, 14 December 2025

For Glass Bloons in general, see Glass Bloon.
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Glass Bloon
Health 20
RBE 89 (normal)
Layers 9
Strong priority rank 7
Speed 88 units per second
(×3.52 Red Bloon speed)
Radius 8 units
Immunity Energy, Plasma, Fire, Frigid
Parent of Zebra Bloon ×1, Regrow Zebra Bloon ×1, Camo Zebra Bloon ×1
Child of None

The Glass Bloon is a type of Bloon in the Frontier Legends DLC for Bloons TD 6. They have the same immunities as a Purple Bloon, have 20 health, and additionally cause immune projectiles to bounce off of them. When popped, they release 1 Zebra Bloon, 1 Camo Zebra Bloon, and 1 Regrow Zebra Bloon. Glass Bloons have the same targeting priority as Zebra Bloons and Lead Bloons.

Internally, there is a specific damage type that Glass Bloons are immune to (which is applied to Energy and Plasma attacks), however the Bloon itself also has purple properties, giving it additional immunity to Fire and Frigid attacks as well. It is currently unknown if this is a bug or intended behavior because the overlap makes it no different to a Purple Bloon.

Tips

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Quotes

Glass Bloons: Some projectiles bounce right off
— Version 52.0 patch notes
Glass Bloons are immune to energy and plasma attacks. Projectiles that can't damage the Bloon bounce off. When popped releases 1 Camo Zebra Bloon and 1 Regrow Zebra Bloon.
— Text upon encountering a Glass Bloon for the first time.