User:Drgoku282/Legends: Difference between revisions
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== Frontier Legends | == Frontier Legends bloons == | ||
{{BTD6 | |||
=== Quick Draw === | |||
After encountering a Wild Bloon and decide to fight it where the player is presented with a minigame which consists of timing the press of button labeled Shoot! when a crosshair which moves left and right in a straight line automatically passes over some Bloon-shaped targets, if they succeed they will win some Bananite and pop the Bloon. A defeat in the minigame will result on the loss of some of the Posse's Stamina and Bananite. There is also a chance to win a special reward which may include a higher amount of Bananite and consumable items such as Health Potions, Banana Cookies or Old Keys. | |||
{| class="wikitable" | |||
|+Quick Draw events | |||
!Bloon | |||
!Amount of hits | |||
!Time | |||
!Rewards | |||
!Defeat penalty | |||
!Behavior | |||
!Respawn | |||
time | |||
!Duel speed | |||
!Wandering | |||
speed | |||
!Chasing | |||
speed | |||
|- | |||
| rowspan="2" |{{Icon|BTD6 bloon Red.png|Red Bloon (BTD6)|Red Bloon}} | |||
| rowspan="2" |1 | |||
|Day | |||
| | |||
* 50 Bananite (80%) | |||
* 1 Health Potion (5%) | |||
* 1 Banana Cookies (5%) | |||
* 75 Bananite, 1 Health Potion (5%) | |||
* 75 Bananite, 1 Old Key (5%) | |||
| rowspan="2" |−25 Bananite, −5% Stamina | |||
| rowspan="2" |Escape | |||
| rowspan="2" |2 | |||
|2.8 | |||
|45 | |||
|45 | |||
|- | |||
|Night | |||
| | |||
* 50 Bananite (70%) | |||
* 1 Health Potion (10%) | |||
* 1 Banana Cookies (10%) | |||
* 75 Bananite, 1 Health Potion (5%) | |||
* 75 Bananite, 1 Old Key (5%) | |||
|2.5 | |||
|50 | |||
|50 | |||
|- | |||
|{{Icon|BTD6 bloon RedFortified.png|Red Bloon (BTD6)|Fortified Red Bloon}} | |||
|2 | |||
|Any | |||
| | |||
* 100 Bananite (90%) | |||
* 100 Bananite, 1 Stamina Potion, 1 Banana Cookies (5%) | |||
* 150 Bananite, 1 Old Key (5%) | |||
|−50 Bananite, −10% Stamina | |||
|Pursuit | |||
|10 | |||
|2.6 | |||
|20 | |||
|40 | |||
|- | |||
|{{Icon|BTD6 bloon Blue.png|Blue Bloon (BTD6)|Blue Bloon}} | |||
|2 | |||
| | |||
| | |||
* 100 Bananite (90%) | |||
* 150 Bananite, 1 Banana Cookies (5%) | |||
* 250 Bananite, 1 Old Key (5%) | |||
|−50 Bananite, −5% Stamina | |||
|Escape | |||
|10 | |||
|3.2 | |||
|20 | |||
|50 | |||
|- | |||
|{{Icon|BTD6 bloon Green.png|Green Bloon (BTD6)|Green Bloon}} | |||
|3 | |||
|Any | |||
| | |||
* 150 Bananite (90%) | |||
* 250 Bananite, 1 Health Potion (5%) | |||
* 250 Bananite, 1 Old Key (5%) | |||
|−75 Bananite, −10% Stamina | |||
|Escape | |||
|15 | |||
|3.4 | |||
|20 | |||
|57 | |||
|- | |||
| rowspan="2" |{{Icon|BTD6 bloon Pink.png|Pink Bloon (BTD6)|Pink Bloon}} | |||
| rowspan="2" |2 | |||
|Day | |||
| rowspan="2" | | |||
* 375 Bananite (90%) | |||
* 500 Bananite, 1 Old Key (10%) | |||
| rowspan="2" |−200 Bananite, −15% Stamina | |||
| rowspan="2" |Pursuit | |||
| rowspan="2" |30 | |||
|5.6 | |||
| rowspan="2" |20 | |||
| rowspan="2" |60 | |||
|- | |||
|Night | |||
|6.0 | |||
|- | |||
|{{Icon|BTD6 WizardMonkey NecromancerUnpoppedArmyUpgradeIcon.png|3=Zombie Bloon}} Zombie Bloon | |||
|5 | |||
|Any | |||
| | |||
* 300 Bananite (70%) | |||
* 500 Bananite, 1 Old Key (30%) | |||
|−200 Bananite, −10% Stamina | |||
|Pursuit | |||
|30 | |||
|3.3 | |||
|4 | |||
|60 | |||
|- | |||
|{{Icon|BTD6 bloon MoabIcon.png|MOAB (BTD6)|MOAB}} | |||
|10 | |||
|Any | |||
| | |||
* 450 Bananite, 1 Health Potion, 1 Stamina Cookies (85%) | |||
* 800 Bananite, Old Key (15%) | |||
|−400 Bananite, −20% Stamina | |||
|Pursuit | |||
|40 | |||
|3.2 | |||
| | |||
| | |||
|- | |||
|{{Icon|BTD6 bloon BfbIcon.png|BFB (BTD6)|BFB}} | |||
|To be determined | |||
| | |||
|To be determined | |||
|−2,000 Bananite, −40% Stamina | |||
|Pursuit | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|{{Icon|BTD6 bloon ZomgIcon.png|ZOMG (BTD6)|ZOMG}} | |||
|To be determined | |||
| | |||
|To be determined | |||
|−5,000 Bananite, −60% Stamina | |||
|Pursuit | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|{{Icon|BTD6 bloon BadIcon.png|BAD (BTD6)|BAD}} | |||
|To be determined | |||
| | |||
|To be determined | |||
|−15,000 Bananite, −95% Stamina | |||
|Pursuit | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
|{{Icon|BTD6 bloon GlassBloon.png|Glass Bloon (BTD6)|Glass Bloon}} | |||
(Single time event) | |||
|2 | |||
| | |||
| | |||
* 400 Bananite (100%) | |||
|−50 Bananite, −15% Stamina | |||
|Escape | |||
|N/A | |||
|3 | |||
|80 | |||
|80 | |||
|} | |||
=== Fishing === | |||
== Notes == | == Notes == | ||
Revision as of 23:09, 16 December 2025
This is where I do Legends-related stuff before it is ready for main
Locations
- Boulder Falls
- Monkey Meadows
- Encrypted?
Objectives / Missions / Quest or whatever they will be called
- Find the Monkey in trouble
- Talk to Scout
Traits
| Icon | Name | Effect |
|---|---|---|
| Guns-blazin' | Has a chance to setting Bloons on fire for 3 Damage per second, for 3s | |
| Keen-eye | Every 8th attack crits for +75% Damage | |
| Nullifier | Can pop Black and White Bloons and deals 1 Damage to them | |
| Purple-Coat | Can pop Purple Bloons and deals +1 Damage to them | |
| Rooted | Cannot retreat, Damage +0% | |
| Take-down | Deals 125% Damage to MOABs and Boss Bloons |
Frontier Legends bloons
Quick Draw
After encountering a Wild Bloon and decide to fight it where the player is presented with a minigame which consists of timing the press of button labeled Shoot! when a crosshair which moves left and right in a straight line automatically passes over some Bloon-shaped targets, if they succeed they will win some Bananite and pop the Bloon. A defeat in the minigame will result on the loss of some of the Posse's Stamina and Bananite. There is also a chance to win a special reward which may include a higher amount of Bananite and consumable items such as Health Potions, Banana Cookies or Old Keys.
| Bloon | Amount of hits | Time | Rewards | Defeat penalty | Behavior | Respawn
time |
Duel speed | Wandering
speed |
Chasing
speed |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Day |
|
−25 Bananite, −5% Stamina | Escape | 2 | 2.8 | 45 | 45 | |
| Night |
|
2.5 | 50 | 50 | |||||
| 2 | Any |
|
−50 Bananite, −10% Stamina | Pursuit | 10 | 2.6 | 20 | 40 | |
| 2 |
|
−50 Bananite, −5% Stamina | Escape | 10 | 3.2 | 20 | 50 | ||
| 3 | Any |
|
−75 Bananite, −10% Stamina | Escape | 15 | 3.4 | 20 | 57 | |
| 2 | Day |
|
−200 Bananite, −15% Stamina | Pursuit | 30 | 5.6 | 20 | 60 | |
| Night | 6.0 | ||||||||
| 5 | Any |
|
−200 Bananite, −10% Stamina | Pursuit | 30 | 3.3 | 4 | 60 | |
| 10 | Any |
|
−400 Bananite, −20% Stamina | Pursuit | 40 | 3.2 | |||
| To be determined | To be determined | −2,000 Bananite, −40% Stamina | Pursuit | ||||||
| To be determined | To be determined | −5,000 Bananite, −60% Stamina | Pursuit | ||||||
| To be determined | To be determined | −15,000 Bananite, −95% Stamina | Pursuit | ||||||
(Single time event) |
2 |
|
−50 Bananite, −15% Stamina | Escape | N/A | 3 | 80 | 80 |
Fishing
Notes
- Retreat mechanic
- Different backgrounds for Traits and the Damage +0% of rooted makes me think it is possible to have different rarities like Artifacts in Rogue Legends
- Nullifier is probably missing a + in "1 Damage"
- Boss Bloons confirmed
- Customization possible? In the third teaser video the sheriff monkey has a white poncho instead of blue and it seems different pets can be chosen