Zombie MOAB: Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) |
||
| Line 38: | Line 38: | ||
==Development== | ==Development== | ||
Initially during Version 6.2 playtests, the Zombie MOAB was only given an extra charge, with the design practice of similar MOAB cards like the [[Damaged MOAB]] or normal [[MOAB (BCS)|MOAB]].<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> However, playtesters found it difficult to counter the new Zombie MOABs compared to normal MOABs despite the 7 delay (versus 4).<ref name="odyssey-6.2-video"> A community tester noted that the new health reduction of the Zombie MOAB from 350 to 330 makes [[Dart Arts Wizard]] synergy more necessary, a change that they deem justifiable, since equipping Undead-specific synergy would hurt defensive capability.<ref name="odyssey-6.2-video" /> | Initially during Version 6.2 playtests, the Zombie MOAB was only given an extra charge, with the design practice of similar MOAB cards like the [[Damaged MOAB]] or normal [[MOAB (BCS)|MOAB]].<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> However, playtesters found it difficult to counter the new Zombie MOABs compared to normal MOABs despite the 7 delay (versus 4).<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> A community tester noted that the new health reduction of the Zombie MOAB from 350 to 330 makes [[Dart Arts Wizard]] synergy more necessary, a change that they deem justifiable, since equipping Undead-specific synergy would hurt defensive capability.<ref name="odyssey-6.2-video" /> | ||
==Gallery== | ==Gallery== | ||