Zombie MOAB: Difference between revisions

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==Development==
==Development==
Initially during Version 6.2 playtests, the Zombie MOAB was only given an extra charge, with the design practice of similar MOAB cards like the [[Damaged MOAB]] or normal [[MOAB (BCS)|MOAB]].<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> However, playtesters found it difficult to counter the new Zombie MOABs compared to normal MOABs despite the 7 delay (versus 4).<ref name="odyssey-6.2-video"> A community tester noted that the new health reduction of the Zombie MOAB from 350 to 330 makes [[Dart Arts Wizard]] synergy more necessary, a change that they deem justifiable, since equipping Undead-specific synergy would hurt defensive capability.<ref name="odyssey-6.2-video" />
Initially during Version 6.2 playtests, the Zombie MOAB was only given an extra charge, with the design practice of similar MOAB cards like the [[Damaged MOAB]] or normal [[MOAB (BCS)|MOAB]].<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> However, playtesters found it difficult to counter the new Zombie MOABs compared to normal MOABs despite the 7 delay (versus 4).<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> A community tester noted that the new health reduction of the Zombie MOAB from 350 to 330 makes [[Dart Arts Wizard]] synergy more necessary, a change that they deem justifiable, since equipping Undead-specific synergy would hurt defensive capability.<ref name="odyssey-6.2-video" />


==Gallery==
==Gallery==