Enhanced Reflexes: Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.2|section=y}} | ||
*A fairly usable card for midrange to continuously draw cards and defend at the same time. | *A fairly usable card for midrange to continuously draw cards and defend at the same time. | ||
*Like an Arrow Shot, Enhanced Reflexes can target any Bloon. For Bloons on your own side, this card's high damage per shot is suitable for popping [[The Eternal]], or un-block space versus an opponent's [[Red Bloon Apopalypse]]. | *Like an Arrow Shot, Enhanced Reflexes can target any Bloon. For Bloons on your own side, this card's high damage per shot is suitable for popping [[The Eternal]], or un-block space versus an opponent's [[Red Bloon Apopalypse]]. | ||
*Since Version 6.2, the bonus damage allows Perceptive Shot + Arrow Shot + Enhanced Reflexes to pop a [[Blooming Bloon (BCS)|Blooming Bloon]] buffed by only [[Zee Jay (BCS)|Zee Jay]]'s passive outside of Dark Castle. | |||
==Update history== | ==Update history== | ||
{{BCS change list by name|Enhanced Reflexes}} | {{BCS change list by name|Enhanced Reflexes}} | ||
==Development== | |||
Late in the development of Version 6.2 through playtesting, Ninja Kiwi gave a buff to Enhanced Reflexes by increasing its damage from 50 to 60.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> | |||
==Gallery== | ==Gallery== | ||
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==References== | |||
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==Navigation== | ==Navigation== | ||
{{BCS power nav}} | {{BCS power nav}} | ||