Enhanced Reflexes: Difference between revisions

updated damage value
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==Tips==
==Tips==
{{BCS last updated|4.0|section=y}}
{{BCS last updated|6.2|section=y}}
*A fairly usable card for midrange to continuously draw cards and defend at the same time.
*A fairly usable card for midrange to continuously draw cards and defend at the same time.
*Like an Arrow Shot, Enhanced Reflexes can target any Bloon. For Bloons on your own side, this card's high damage per shot is suitable for popping [[The Eternal]], or un-block space versus an opponent's [[Red Bloon Apopalypse]].
*Like an Arrow Shot, Enhanced Reflexes can target any Bloon. For Bloons on your own side, this card's high damage per shot is suitable for popping [[The Eternal]], or un-block space versus an opponent's [[Red Bloon Apopalypse]].
*Since Version 6.2, the bonus damage allows Perceptive Shot + Arrow Shot + Enhanced Reflexes to pop a [[Blooming Bloon (BCS)|Blooming Bloon]] buffed by only [[Zee Jay (BCS)|Zee Jay]]'s passive outside of Dark Castle.


==Update history==
==Update history==
{{BCS change list by name|Enhanced Reflexes}}
{{BCS change list by name|Enhanced Reflexes}}
==Development==
Late in the development of Version 6.2 through playtesting, Ninja Kiwi gave a buff to Enhanced Reflexes by increasing its damage from 50 to 60.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref>


==Gallery==
==Gallery==
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==References==
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==Navigation==
==Navigation==
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