Spike-o-pult (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
people have used 3-0-2 spult to success in like chimps to some degree, also no bounce wall anymore
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== Strategy ==
== Strategy ==
{{strategy needed|What are the competing early game options?}}
{{BTD6 last updated|52.0|section=yes}}
{{BTD6 last updated|52.0|section=yes}}
Spike-o-pult is best used on maps with many obstacles, such as [[Cornfield]], where its balls can bounce off walls repeatedly and it is an excellent early-game tower. Spike-o-pult is also an excellent tower for [[Race Event]]s due to its cheap cost and high pierce and damage. Outside of these conditions, it struggles to make use of its high pierce compared to other early-game options with better damage.
Spike-o-pult is an excellent early game tower when used on maps with many obstacles (e.g. [[Cornfield]]), where its balls can bounce off walls repeatedly. It is also great for [[Race Event]]s due to its cheap cost and high pierce and damage. Outside of these conditions, it struggles to make use of its high pierce compared to other early-game options with better damage.


3-2-0 is much better in Races and does much more damage. 3-0-2 does not have much use by itself unless upgrading to {{BTD6|Juggernaut}}, where it is a useful stepping stone in maps with many walls such as [[Castle Revenge]], [[Dark Dungeons]], and [[Ravine]]. Its 3-0-2 crosspath is still helpful as a cheap camo detector for round 33 and 36, popping the Camo Yellows and Camo Regrow Greens in two shots.
3-2-0 has much more DPS and is preferred for Races. 3-0-2 does not have much use by itself unless upgrading to {{BTD6|Juggernaut}}, which is useful in maps with many walls such as [[Castle Revenge]], [[Dark Dungeons]], and [[Ravine]].


==Update history==
==Update history==