User:Drgoku282/Legends: Difference between revisions

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This is where I do Legends-related stuff before it is ready for main
This is where I do Legends-related stuff before it is ready for main
== Locations ==
* Boulder Falls
* Monkey Meadows
* Encrypted?
== Objectives / Missions / Quest or whatever they will be called ==
* Find the Monkey in trouble
* Talk to Scout
== Traits ==
{| class="wikitable"
!Icon
!Name
!Effect
|-
|
|Guns-blazin'
|Has a chance to setting Bloons on fire for 3 Damage per second, for 3s
|-
|
|Keen-eye
|Every 8th attack crits for +75% Damage
|-
|
|Nullifier
|Can pop Black and White Bloons and deals 1 Damage to them
|-
|
|Purple-Coat
|Can pop Purple Bloons and deals +1 Damage to them
|-
|
|Rooted
|Cannot retreat, Damage +0%
|-
|
|Take-down
|Deals 125% Damage to MOABs and Boss Bloons
|}
== Frontier Legends bloons ==
=== Quick Draw ===
After encountering a Wild Bloon and decide to fight it where the player is presented with a minigame which consists of timing the press of button labeled Shoot! when a crosshair which moves left and right in a straight line automatically passes over some Bloon-shaped targets, if they succeed they will win some Bananite and pop the Bloon. A defeat in the minigame will result on the loss of some of the Posse's Stamina and Bananite. There is also a chance to win a special reward which may include a higher amount of Bananite and consumable items such as Health Potions, Banana Cookies or Old Keys.
{| class="wikitable"
|+Quick Draw events
!Bloon
!Amount of hits
!Time
!Rewards
!Defeat penalty
!Behavior
!Respawn
time
!Duel speed
!Wandering
speed
!Chasing
speed
|-
| rowspan="2" |{{Icon|BTD6 bloon Red.png|Red Bloon (BTD6)|Red Bloon}}
| rowspan="2" |1
|Day
|
* 50 Bananite (80%)
* 1 Health Potion (5%)
* 1 Banana Cookies (5%)
* 75 Bananite, 1 Health Potion (5%)
* 75 Bananite, 1 Old Key (5%)
| rowspan="2" |−25 Bananite, −5% Stamina
| rowspan="2" |Escape
| rowspan="2" |2
|2.8
|45
|45
|-
|Night
|
* 50 Bananite (70%)
* 1 Health Potion (10%)
* 1 Banana Cookies (10%)
* 75 Bananite, 1 Health Potion (5%)
* 75 Bananite, 1 Old Key (5%)
|2.5
|50
|50
|-
|{{Icon|BTD6 bloon RedFortified.png|Red Bloon (BTD6)|Fortified Red Bloon}}
|2
|Any
|
* 100 Bananite (90%)
* 100 Bananite, 1 Stamina Potion, 1 Banana Cookies (5%)
* 150 Bananite, 1 Old Key (5%)
|−50 Bananite, −10% Stamina
|Pursuit
|10
|2.6
|20
|40
|-
|{{Icon|BTD6 bloon Blue.png|Blue Bloon (BTD6)|Blue Bloon}}
|2
|
|
* 100 Bananite (90%)
* 150 Bananite, 1 Banana Cookies (5%)
* 250 Bananite, 1 Old Key (5%)
|−50 Bananite, −5% Stamina
|Escape
|10
|3.2
|20
|50
|-
|{{Icon|BTD6 bloon Green.png|Green Bloon (BTD6)|Green Bloon}}
|3
|Any
|
* 150 Bananite (90%)
* 250 Bananite, 1 Health Potion (5%)
* 250 Bananite, 1 Old Key (5%)
|−75 Bananite, −10% Stamina
|Escape
|15
|3.4
|20
|57
|-
| rowspan="2" |{{Icon|BTD6 bloon Pink.png|Pink Bloon (BTD6)|Pink Bloon}}
| rowspan="2" |2
|Day
| rowspan="2" |
* 375 Bananite (90%)
* 500 Bananite, 1 Old Key (10%)
| rowspan="2" |−200 Bananite, −15% Stamina
| rowspan="2" |Pursuit
| rowspan="2" |30
|5.6
| rowspan="2" |20
| rowspan="2" |60
|-
|Night
|6.0
|-
|{{Icon|BTD6 WizardMonkey NecromancerUnpoppedArmyUpgradeIcon.png|3=Zombie Bloon}} Zombie Bloon
|5
|Any
|
* 300 Bananite (70%)
* 500 Bananite, 1 Old Key (30%)
|−200 Bananite, −10% Stamina
|Pursuit
|30
|3.3
|4
|60
|-
|{{Icon|BTD6 bloon MoabIcon.png|MOAB (BTD6)|MOAB}}
|10
|Any
|
* 450 Bananite, 1 Health Potion, 1 Stamina Cookies (85%)
* 800 Bananite, Old Key (15%)
|−400 Bananite, −20% Stamina
|Pursuit
|40
|3.2
|
|
|-
|{{Icon|BTD6 bloon BfbIcon.png|BFB (BTD6)|BFB}}
|To be determined
|
|To be determined
|−2,000 Bananite, −40% Stamina
|Pursuit
|
|
|
|
|-
|{{Icon|BTD6 bloon ZomgIcon.png|ZOMG (BTD6)|ZOMG}}
|To be determined
|
|To be determined
|−5,000 Bananite, −60% Stamina
|Pursuit
|
|
|
|
|-
|{{Icon|BTD6 bloon BadIcon.png|BAD (BTD6)|BAD}}
|To be determined
|
|To be determined
|−15,000 Bananite, −95% Stamina
|Pursuit
|
|
|
|
|-
|{{Icon|BTD6 bloon GlassBloon.png|Glass Bloon (BTD6)|Glass Bloon}}
(Single time event)
|2
|
|
* 400 Bananite (100%)
|−50 Bananite, −15% Stamina
|Escape
|N/A
|3
|80
|80
|}
=== Fishing ===
== Notes ==
* Retreat mechanic
* Different backgrounds for Traits and the Damage +0% of rooted makes me think it is possible to have different rarities like Artifacts in Rogue Legends
* Nullifier is probably missing a + in "1 Damage"
* Boss Bloons confirmed
* Customization possible? In the third teaser video the sheriff monkey has a white poncho instead of blue and it seems different pets can be chosen

Revision as of 00:43, 24 December 2025

This is where I do Legends-related stuff before it is ready for main