M.A.D (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
Strategy: ryan lych video discusses how he cut the mad focused firing, 150 is just way easier to do but not detrimental to lose it, just way more difficult bc accuracy rules:https://youtu.be/Ky7qxxTQFGY?si=QfVexbcaaqtRLtaC
Tag: Reverted
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Outside of Bosses and Freeplay, M.A.D is generally too expensive and too weak to Super Ceramics to be worth it.
Outside of Bosses and Freeplay, M.A.D is generally too expensive and too weak to Super Ceramics to be worth it.


1-5-0 is the recommended crosspath. {{BTD6|Laser Shock}} gives negligible damage and 0-5-2's pierce increases are very minor, but the drastic accuracy improvement of {{BTD6|Focused Firing}} greatly improves its consistency against bosses and BADs, particularly for the ability which is otherwise far weaker beyond point blank.
1-5-0 is the recommended crosspath. {{BTD6|Laser Shock}} gives negligible damage and 0-5-2's pierce increases are very minor, but the drastic accuracy improvement of {{BTD6|Focused Firing}} greatly improves its consistency against bosses and BADs, particularly for the ability which is otherwise far weaker beyond point blank. 0-5-0 may be necessary on Least Tiers in competitive gameplay.


==Costs and sell values==
==Costs and sell values==