Avenger: Difference between revisions

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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
Avenger's low range, pierce, and damage demand multiple buffs (e.g. {{BTD6|Berserker Brew}} and {{BTD6|Primary Training}}) to become a viable midgame carry, but its blimp knockback makes it excel in the late-game, with two on separated regions of the map for consistency. It's better on maps that allow separation of defenses so it can maximize [[Wanderer]] buffs for its shotgun. It should be set to [[Strong]] as its knockback is just as effective against {{BTD6|ZOMG}}s as against {{BTD6|MOAB}}s. Avenger performs poorly against {{BTD6|DDT}}s even with Lead popping buffs. Finally, its life loss reduction effect can be used as a last resort in the mid-game, but is difficult for making income with its [[Nomad]] effect.
Avenger's low range, pierce, and damage demand multiple buffs (e.g. {{BTD6|Berserker Brew}} and {{BTD6|Primary Training}}) to become a viable midgame carry, but its blimp knockback makes it excel in the late-game, with two Avengers on separate regions of the map for consistency. It is better on maps that allow separation of defenses so it can maximize [[Wanderer]] buffs for its shotgun. It should be set to [[Strong]] as its knockback is just as effective against {{BTD6|ZOMG}}s as against {{BTD6|MOAB}}s. Avenger performs poorly against {{BTD6|DDT}}s even with Lead popping buffs. Finally, its life loss reduction effect can be used as a last resort in the mid-game, but is difficult for making income with its [[Nomad]] effect.


2-0-4 is preferred to directly increase knockback uptime and damage at long range, and can be set further away to specifically target blimps and avoid Ceramics while maximizing [[Quickdraw (BTD6)|Quickdraw]]. 0-2-4 gets more damage at close range via crits and has natural [[Camo detection]], but this hurts Avenger late game due to its lack of DDT damage.
2-0-4 is preferred to directly increase knockback uptime and damage at long range, and can be set further away to only target blimps while maximizing [[Quickdraw (BTD6)|Quickdraw]] benefits. 0-2-4 gets more damage at close range via [[crit]]s and has natural [[Camo detection]], but this hurts Avenger late-game due to its lack of DDT damage.


==Update history==
==Update history==