Sky Shredder (BTD6): Difference between revisions
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Qwertyxp2000 (talk | contribs) I support the new type of bulletpointing style. the older style always made me uncomfortable |
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'''Sky Shredder''' is the [[Monkey Ace (BTD6)|Monkey Ace]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Sky Shredder''' is the [[Monkey Ace (BTD6)|Monkey Ace]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. Its dart volleys attack twice as fast and shoots 32 darts per volley instead of 16, both its darts and [[Fighter Plane (BTD6)|anti-MOAB homing missiles]] deal much more damage and have the {{BTD6 dt|Normal}} damage type, and gain more pierce. | ||
* | *'''Dart:''' Each volley shoots 32 per shot instead of 16, [[damage]] increases from 1 to 3,{{fn|Also increases bonus Camo damage from +1 to +3}} and +2 Ceramic damage, base [[pierce]] increased from 5 to 8 (6 to 9 with {{BTD6 mk|Airforce Upgrades}}), and attack cooldown reduced from 0.63 seconds to 0.315 seconds. Darts also have 3× projectile speed (360 units/s) with the same lifespan of 1.4 seconds. | ||
*'''Missile:''' Damage of each missile increased from 24 to 150, +2 to Ceramics,{{Fn|This almost never matters, as the MOAB Missile can only target and damage MOAB-Class Bloons. Only Dreadbloon's Ceramic Shell is considered both Ceramic and MOAB-Class.}} base pierce increased from 4 to 5. It is shot every 2 seconds. | |||
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==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|section=y | {{BTD6 last updated|52.2|section=y}} | ||
Sky Shredder is a highly versatile global range tower that is suitable for all players, having a high skill ceiling but reasonable skill floor. | Sky Shredder is a highly versatile global range tower that is suitable for all players, having a high skill ceiling but reasonable skill floor. Its decent damage becomes exceptional when proper Ace micro is executed. The missiles break down blimps, which the darts can mostly clean up, albeit with some leaks. It benefits from buffs such as [[Berserker Brew (BTD6)|Berserker Brew]] which take advantage of its many projectiles. | ||
The 5-0-2 crosspath is generally superior, as {{BTD6|Sharper Darts}} grants much-needed pierce to the darts and {{BTD6|Centered Path}} greatly enhances mobility, compared to 5-2-0's extra pierce to missiles which is still good but doesn't have as much consistent group-popping of blimps, unless wanting to specifically deal with DDTs. Towers/Heroes that can clean up its leaks, such as {{BTD6|Adora}} and {{BTD6|The Bloon Solver}}, are recommended to supplement it. {{BTD6|Rosalia}} is also a strong Hero option due to her solid supplemental damage, knockback, and 10% discount to all nearby Aces. | The 5-0-2 crosspath is generally superior, as {{BTD6|Sharper Darts}} grants much-needed pierce to the darts and {{BTD6|Centered Path}} greatly enhances mobility, compared to 5-2-0's extra pierce to missiles which is still good but doesn't have as much consistent group-popping of blimps, unless wanting to specifically deal with DDTs. Towers/Heroes that can clean up its leaks, such as {{BTD6|Adora}} and {{BTD6|The Bloon Solver}}, are recommended to supplement it. {{BTD6|Rosalia}} is also a strong Hero option due to her solid supplemental damage, knockback, and 10% discount to all nearby Aces. | ||