Ghost Monkey: Difference between revisions

Qwertyxp2000 (talk | contribs)
All monkeys have an ammo stat and multiple monkeys with no visible ammo have more than 0 internal ammo and therefore survive
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'''Ghost Monkey''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It reloads a target Monkey and gives it the [[Temporary]] keyword. It can target a Monkey that already has full ammo, which simply gives it the Temporary keyword. Monkeys that have an ammo stat and are already Temporary (e.g. [[Ceramic Glazing Kiln]], [[Robo Monkey (BCS)|Robo Monkey]]) simply reload. Monkeys that do not have an ammo stat<!--ceramickiln just reloads... it's temp anyway--> are counted as having 0 Ammo and are removed by this card.
'''Ghost Monkey''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It reloads a target Monkey and gives it the [[Temporary]] keyword. It can target a Monkey that already has full ammo, which simply gives it the Temporary keyword. Monkeys that have an ammo stat and are already Temporary (e.g. [[Ceramic Glazing Kiln]], [[Robo Monkey (BCS)|Robo Monkey]]) simply reload.  


The card artwork portrays a Ghost Monkey coming out of a [[Dart Monkey]]<!--yes this monkey has a dart--> during the night.
The card artwork portrays a Ghost Monkey coming out of a [[Dart Monkey]]<!--yes this monkey has a dart--> during the night.