Monkey Intelligence Bureau (BTD6): Difference between revisions

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'''Monkey Intelligence Bureau''' is the [[Monkey Village (BTD6)|Monkey Village]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants towers the capability to pop [[Black Bloon (BTD6)|Black]], [[White Bloon (BTD6)|White]], [[Purple Bloon (BTD6)|Purple]], [[Lead Bloon (BTD6)|Lead]], and [[Frozen Bloon (BTD6)|Frozen]] properties,{{Fn|It does not allow the Heli Pilot's Downdraft upgrade to blow back Lead Bloons, which may be a bug. Ice Monkeys always can pop Frozen but not target them unless given [[Re-Freeze (BTD6)|Re-Freeze]].}} giving them the equivalent of [[Damage#Normal / Acid|Normal damage type]].<!--no, this is not a substitute for Normal type; stuff like flint tips and geraldo sharpening still works, right?--> This buff also grants targeting of Lead and Purple properties (e.g. [[Psi (BTD6)|Psi]] before level 6 or 11), but will not grant targeting of other bloon properties, including Frozen.<!--riptide and above projs target purple if its proj can damage them, that's not necessarily "targets x"-->
'''Monkey Intelligence Bureau''' is the [[Monkey Village (BTD6)|Monkey Village]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It grants towers the capability to pop [[Black Bloon (BTD6)|Black]], [[White Bloon (BTD6)|White]], [[Purple Bloon (BTD6)|Purple]], [[Lead Bloon (BTD6)|Lead]], and [[Frozen Bloon (BTD6)|Frozen]] properties,{{Fn|It does not allow the Heli Pilot's Downdraft upgrade to blow back Lead Bloons, which may be a bug. Ice Monkeys always can pop Frozen but not target them unless given [[Re-Freeze (BTD6)|Re-Freeze]].}} giving them the equivalent of [[Damage#Normal / Acid|Normal damage type]]<!--not a subst for normal type, just more popping--> against all except [[Glass Bloon (BTD6)|Glass Bloon]]s. This buff also grants targeting of Lead and Purple properties (e.g. [[Psi (BTD6)|Psi]] before level 6 or 11), but will not grant targeting of other Bloon properties, including Frozen.<!--riptide and above projs target purple if its proj can damage them, that's not necessarily "targets x"-->


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{BTD6 last updated|section=y|50.2}}
{{BTD6 last updated|52.2|section=y}}
Monkey Intelligence Bureau is a simple but expensive solution to countering Bloon properties; its strength compared to alternatives is its 100% uptime and lack of reliance on timing. Most use cases for Monkey Intelligence Bureau is to allow towers to counter the Lead and Black properties of DDTs, and occasionally to prevent backfiring against Frozen Bloons (e.g. [[Snowstorm (BTD6)|Snowstorm]]<!--would put impale but who uses it in v48.0-->). Removing bloon weaknesses also opens up crosspaths that are much stronger than the one that pops all bloon types (e.g. 5-2-0 [[Glaive Lord (BTD6)|Glaive Lord]] over 5-0-2). However, compared to alternatives that counter bloon properties, MIB lacks any further utility, at a cost similar to [[Glue Strike (BTD6)|Glue Strike]] and [[Embrittlement (BTD6)|Embrittlement]]. Moreover, the 0-5-2 [[Glue Storm (BTD6)|Glue Storm]] is able to cover all DDT rounds in CHIMPS, including Round 95, de-leading every DDT and letting them take extra damage.
Monkey Intelligence Bureau is a simple but expensive solution to countering Bloon properties; its main strength compared to alternatives is the lack of reliance on timing, due to its 100% uptime buffs. However, cheaper supports, such as [[Glue Strike (BTD6)|Glue Strike]] and [[Embrittlement (BTD6)|Embrittlement]], are more cost-efficient and provide extra benefits, 0-5-2 [[Glue Storm (BTD6)|Glue Storm]] is able to cover all DDT rounds in CHIMPS (including round 95), and [[Hero (BTD6)|Hero]] buffs (e.g. [[Gwendolin (BTD6)|Gwendolin]], [[Striker Jones (BTD6)|Striker Jones]]) are preferred if revolving around specific towers.


MIB also sees niche use in scenarios that require a high-pierce tower to counter its damage type weaknesses, mainly [[Recursive Cluster (BTD6)|Recursive Cluster]] in [[Race]]s<!--not worth vs bloonarius clumps; ~11k supp, rcsv not solo ceramic assure--> when better options such as 4-0-2 [[MOAR Glaives (BTD6)|MOAR Glaives]] or [[Ice Shards (BTD6)|Ice Shards]] are not available.
Most of the time, MIB is used to counter the Lead and Black properties of DDTs, or prevent anti-synergy with Frozen Bloons (e.g. [[Snowstorm (BTD6)|Snowstorm]], [[Silas (BTD6)|Silas]]). This buff also opens up crosspaths that are much stronger than the one that pops all Bloon types (e.g. 5-2-0 [[Glaive Lord (BTD6)|Glaive Lord]] over 5-0-2). In niche uses, it can be used on a high-pierce tower that only has damage type weaknesses, such as [[Recursive Cluster (BTD6)|Recursive Cluster]] in [[Race]]s<!--not worth vs bloonarius clumps; ~11k supp, rcsv not solo ceramic assure--> when better options (e.g. 4-0-2 [[MOAR Glaives (BTD6)|MOAR Glaives]] or [[Ice Shards (BTD6)|Ice Shards]]) are not available.


==Update history==
==Update history==