Airburst Darts (BTD6): Difference between revisions
Overclockbtd (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) →Strategy: https://youtu.be/gOSJU1V4TzY?si=zrz9v8HaSSo6fO6W chomchom quad no recommend airburst but it works he says. Also I think THIS airburst strategy section is summarized well without waffling over silly mechanics. At T2 you generally want to hold off brews and the such unless it's 2mpc but who does that for serious advice? |
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==Strategy== | ==Strategy== | ||
Airburst Darts is a | {{BTD6 last updated|52.2|section=y}} | ||
Airburst Darts is a versatile early-game option, being a strong choice on nearly all maps with water. Its early-game power is the most notable on maps with lanes that switch, such as [[Bloody Puddles]] and [[Muddy Puddles]]. Airburst Darts only struggles to be a carry on maps that go against straight lines, such as [[Quad]]. | |||
{{BTD6|Advanced Intel}} is recommended for Airburst Darts in nearly all cases, especially on multi-lane maps, as global reach generally outweighs the benefits of increased pierce and lead-popping. | |||
When used as a crosspath, it is recommended for {{BTD6|Ballistic Missile}} and its succeeding upgrades on maps where their base range partially covers all lanes. Airburst Darts is optional for {{BTD6|Bloontonium Reactor}} and {{BTD6|Energizer}} for extra single-target damage when unsubmerged, and it is not recommended for {{BTD6|Submerge and Support}}. | When used as a crosspath, it is recommended for {{BTD6|Ballistic Missile}} and its succeeding upgrades on maps where their base range partially covers all lanes. Airburst Darts is optional for {{BTD6|Bloontonium Reactor}} and {{BTD6|Energizer}} for extra single-target damage when unsubmerged, and it is not recommended for {{BTD6|Submerge and Support}}. | ||