Blade Shooter (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
proj rad increase from 0 to 4 is the most accurate that could be; if "proj rad actually mean" is needed explanation then here it is.
No edit summary
Line 47: Line 47:
BTD6 030-TackShooterInsta.png|[[Insta Monkey]] icon
BTD6 030-TackShooterInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*Despite Blade Shooter's [[Blade Shooter (disambiguation)|previous iterations]] all having an increased projectile size, this was not the case for it in BTD6 until {{BTD6 version|46.0}}.


==In other languages==
==In other languages==