Rang Bloon (BCS): Difference between revisions
Qwertyxp2000 (talk | contribs) rang bloon more relevant but still underpowered |
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'''Rang Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When destroyed, it creates a [[Boomerang Monkey (BCS)|Boomerang Monkey]] card in the player's hand.<!-- the phrasing "add x to your hand" | '''Rang Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When destroyed, it creates a [[Boomerang Monkey (BCS)|Boomerang Monkey]] card in the player's hand.<!-- the phrasing "add x to your hand" implies generating a new card --> | ||
==Tips== | ==Tips== | ||
{{BCS last updated|6.2|section=y}} | {{BCS last updated|6.2|section=y}} | ||
*It functions almost identically to [[Bomb Bloon (BCS)|Bomb Bloon]] but grants a Boomerang Monkey. However, the Rang Bloon is much weaker than the Bomb Bloon despite Rang Bloon's lower rarity; Boomerang Monkey costs more than [[Bomb Shooter (BCS)|Bomb Shooter]] | *It functions almost identically to [[Bomb Bloon (BCS)|Bomb Bloon]] but grants a Boomerang Monkey. However, the Rang Bloon is much weaker than the Bomb Bloon despite Rang Bloon's lower rarity; Boomerang Monkey costs more than [[Bomb Shooter (BCS)|Bomb Shooter]], lacks utility and initial burst of damage, and has poor single-target damage. | ||
*Although it can create up to two Monkeys for one card slot, and is a 1 delay Bloon each costing 1 Gold, building defenses from only Boomerang Monkeys is not recommended. By the time | *Although it can create up to two Monkeys for one card slot, and is a 1 delay Bloon each costing 1 Gold, building defenses from only Boomerang Monkeys is not recommended. By the time Boomerang Monkeys are ready to be played, 1-delay aggro and early Large Bloons would overrun the player before creating a full Boomerang setup. | ||
==Update history== | ==Update history== | ||