|
|
| Line 47: |
Line 47: |
| {{main gallery|Wizard Monkey}} | | {{main gallery|Wizard Monkey}} |
| ===Screenshots=== | | ===Screenshots=== |
| | | {{Image needed|Repeat of the Archmage GIF against FDDT but with 5-2-0 crosspath. Target WoF on right}} |
| <gallery> | | <gallery> |
| BTD6 Archmage 5XX.png|Archmage for all upgrades | | BTD6 Archmage 5XX.png|Archmage for all upgrades |
Revision as of 07:17, 13 February 2026
Archmage
|
|
A true master of magical wizardry. Attacks faster and does more damage to MOAB-class Bloons.
|
Archmage is the Wizard Monkey's path 1 tier 5 upgrade in Bloons TD 6. It improves all of its own attacks, especially its main bolt, and grants the signature attacks of Dragon's Breath and Shimmer:
Crosspathing with Fireball and Wall of Fire grants the following benefits:
- Fireball — increases its projectile count from 1 to 3, increasing its damage from 2 to 9 with +24 MOAB-Class damage, increasing its pierce from 19 to 23. Its improved attack cooldown is 1.1 seconds.
- Wall of Fire — increases Wall of Fire's MOAB-Class damage from +2 to +6, and deploys Wall of Fires twice as fast. Its improved attack cooldown is 3.25 seconds.
Stats
| Shimmer |
|---|
|
|
| Projectile |
|---|
| - Ignores blockers
- Removes Camo
|
| |
|
5-1-0
5-2-0
5-0-1
5-0-2
Costs and sell values
| Tiers
|
Total cost
|
Sell value
|
| Easy
|
Medium
|
Hard
|
Impoppable
|
Easy
|
Medium
|
Hard
|
Impoppable
|
| 5-0-0
|
$37,670 |
$44,325 |
$47,870 |
$53,190 |
$26,369 |
$31,028 |
$33,509 |
$37,233
|
| 5-1-0
|
$37,925 |
$44,625 |
$48,195 |
$53,550 |
$26,548 |
$31,238 |
$33,737 |
$37,485
|
| 5-2-0
|
$38,605 |
$45,425 |
$49,060 |
$54,510 |
$27,024 |
$31,798 |
$34,342 |
$38,157
|
| 5-0-1
|
$37,925 |
$44,625 |
$48,195 |
$53,550 |
$26,548 |
$31,238 |
$33,737 |
$37,485
|
| 5-0-2
|
$38,180 |
$44,925 |
$48,520 |
$53,910 |
$26,726 |
$31,448 |
$33,964 |
$37,737
|
Strategy
|
This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Determine these theories for strategy:
- Maybe the strong seeking bolts getting more pierce is useful for off lane snipes on Quad or something during DDT rounds? In testing the two were performing the same on my end even then. On 98, 520 did more damage. On Ouch and others, that sliver of DDT downtime for 5-2-0 can be a dealbreaker
|
Archmage deals great damage against blimps over long range with seeking projectiles and the ability to attack through walls, allowing it to perform well even on many Expert maps such as Ravine CHIMPS. It excels against DDT rounds, but lacks enough pierce to easily handle denser rounds, being very weak against Super Ceramics. It pairs well with strong cleanup like The Bloon Solver and blimp stallers that spread out blimps that reduce reduce pierce issues (e.g. Giant Condor).
5-2-0 does more damage to both single targets and clumped blimps. Its Wall of Fire attack should be manually targeted onto blimps as this is a great portion of its damage. Switching target priority between Last and Close helps avoid wasting pierce on Ceramics while cleaning the MOAB rushes that Last tends to leave behind. It requires external Camo detection as its inherent Shimmer is inconsistent for DDTs on split-lane and short maps. 5-0-2 trades off DPS mainly for innate Camo detection and a range bonus, making it suitable versus Phayze.
Update history
|
This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete.
|
Pierce increased ― 2 → 10
- Stacks with Intense Magic: 7 → 15
- 5-2-0
Wall of Fire: Now ignores walls
Overall cost reduced by $100 (due to cost changes for previous tiers)
Dragon's Breath: now applies damage over time that deals 1 fire-type damage per 1.5 seconds for 3 seconds
- Changed the visual effects of Dragon's Breath
- 5-2-0
Now uses tower targeting priority to guide the Wall of Fire
Overall cost increased by $900 (due to cost changes for previous tiers)
| “
|
Second and third path upgrades get some fine tuning for more internal consistency. We want to make slow tweaks here to bring them into better balance — Update notes
|
”
|
- 5-0-1
Intense Magic now grants +2 pierce to Dragon's Breath ― 4 → 6
Overall cost reduced by $50 (due to cost changes for previous tiers)
Overall cost reduced by $925 (due to cost changes for previous tiers)
| “
|
Arcane Blast's benefit to the base tower is quite small for the price and also doesn't carry on well as a crosspath to the other T3s since they add new attacks instead of buffing the base attack, the price has been reduced to add a little more value here along with more MOAB damage at the T5 to give it a little more value over Arcane Spikes. — Update notes
|
”
|
Overall cost reduced by $150 (due to cost changes for previous tiers)
Bonus damage to MOAB-class increased ― +17 → +19
Dragon's Breath: no longer has single-layer damage (undocumented)
| “
|
Polishing some crosspaths, 130 Dragons Breath is the only crosspath for Guided Magic that doesn't yet attack through walls — Update notes
|
”
|
Dragon's Breath: projectile now ignores walls
| “
|
Wall of Fire’s exceptional T2 power needs to be moved around for improved crosspathing, along with a slight nerf to Phoenix as it is currently performing too well, and both of these upgrades are shifting some of their power into Dragon’s Breath so it can stand out as more than just a buff to WoF & a stepping stone to Phoenix. — Update notes
|
”
|
Dragon's Breath base damage increased ― 1 → 2
- 5-2-0
Wall of Fire duration increased ― 4.5s → 5.5s
Wall of Fire no longer auto-targets but gains a target marker (like Cleansing Foam Engineer)
| “
|
Wizard Archmage currently doubles the attack speed of the main attack along with adding a sizable MOAB damage bonus, but these benefits are not applied to the extra attacks that it gains as a 533 tower, which specifically makes the 520 crosspath benefits feel disappointing and the base dragon's breath it gains quite insignificant to the main tower. — Update notes
|
”
|
Dragon's Breath: rate doubled ― 0.1s → 0.05s
Shimmer: rate doubled ― 2.5s → 1.25s
Dragon's Breath: MOAB-class bonus added ― +0 → +2
- 5-1-0, 5-2-0
Fireball: damage increased to match Dragon's Breath bonus fireball damage ― 1 → 9
Fireball: rate doubled ― 2.2s → 1.1s
Fireball: MOAB-class bonus added ― +0 → +9
- 5-2-0
Wall of Fire rate ― 6.5s → 3.25s
Wall of Fire MOAB-class bonus added ― +0 → +1
Flame (Dragon's Breath) attack range reduced ― 60 → 40 (undocumented)
- 5-0-2
Range increased ― 60 → 70
| “
|
Dragon’s Breath will still be great, just a little less excessively so — Update notes
|
”
|
Dragon's Breath: attack cooldown increased ― 0.05s → 0.0625s
Dragon's Breath: no longer deals +1 damage to Ceramic
| “
|
We set up for this Wall of Fire change quite a while ago, however finally it feels that Wall of Fire has cooled off enough to smooth out the curve a little more, granting it seamless uptime with crosspathing and a lower price tag. — Update notes
|
”
|
- 5-2-0
Wall of Fire: Duration increased ― 5.5s → 6.5s
Dragon's Breath attack cooldown increased ― 0.0625s → 0.0675s
| “
|
As Fireball becomes very forgotten at higher tiers and is hard to even see at Dragon’s Breath, we’re improving the crosspath and adding even more projectiles at T3 for wider explosive coverage. [...] As Shimmer is the slowest de-camo in the game it is important that it not miss when it does trigger, so pierce is greatly increased. — Update notes
|
”
|
Overall cost increased by $50 (due to cost changes for previous tiers)
Shimmer: Pierce increased ― 200 → 500
Dragon's Breath: Pierce reduced ― 4 → 3
- 5-1-0, 5-2-0
Fireball: Projectile count increased ― 1 → 3
| “
|
Archmage’s secondary attacks are gaining bonus MOAB damage increases as due to Archmage’s unique mechanics, nerfs building up from Dragon's Breath have also indirectly caused an impact for the Archmage. — Update notes
|
”
|
Dragon's Breath: Bonus damage to MOAB-Class Bloons increased ― +2 → +6
- 5-1-0, 5-2-0
Fireball: Bonus damage to MOAB-Class Bloons increased ― +9 → +27
- 5-2-0
Wall of Fire: Bonus damage to MOAB-Class Bloons increased ― +1 → +4
| “
|
Archmage still seems to prefer the 502 crosspathing, so the fire attacks are being taken even further. — Update notes
|
”
|
Flame (Dragon's Breath): Bonus damage to MOAB-class increased ― +6 → +10
Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
- 5-1-0
Fireball: Bonus damage to MOAB-class increased ― +27 → +36
- 5-2-0
Blaze (WoF): Bonus damage to MOAB-class increased ― +4 → +8
| “
|
Arcane Spike is now seeing some of the crosspathing benefits that Archmage recently received, although Archmage’s Wall of Fire is being reduced in power. — Update notes
|
”
|
- 5-2-0
Wall of Fire: Bonus MOAB-class damage reduced ― +8 → +6
| “
|
Archmage’s MOAB bonuses are a little overkill and being lowered so we can justify a QoL buff with Dragon’s Breath’s scaling adjusting to match more crosspath improvements, meaning it will now benefit from Archmage’s range increase as well as bottom path’s projectile speed increase. — Update notes
|
”
|
Dragon's Breath attack: Bonus damage against MOAB-Class Bloons reduced ― +10 → +8
Dragon's Breath attack: Range increased ― 40 units → 60 units
- 5-1-0, 5-2-0
Fireball attack: Bonus damage against MOAB-Class Bloons reduced ― +36 → +24
- 5-0-1, 5-0-2
Dragon's Breath attack: Projectile speed increased ― 125 units/s → 250 units/s
Gallery
Screenshots
|
This article or section needs more images. The editor who added this notice elaborates: Repeat of the Archmage GIF against FDDT but with 5-2-0 crosspath. Target WoF on right
|
Assets
In other languages
| Language
|
Name / Description
|
Notes
|
| Arabic
|
الساحر القوي أحد السادة الحقيقيين للشعوذة السحرية، حيث يهاجم بشكل أسرع ويقوم بإلحاق أضرار أكبر بكثير على البالونات من فئة منطاد "موآب".
|
—
|
| Danish
|
Ærketroldmand En sand mester i magiens kunst. Angriber hurtigere og gør mere skade på MOAB-klasse bloons.
|
—
|
| German
|
Erzmagier Ein wahrer Meister zauberhafter Hexerei. Greift schneller an und fügt Bloons der MOAB-Klasse mehr Schaden zu.
|
—
|
| Spanish
|
Archimago Un verdadero maestro de la hechicería mágica. Ataca más rápido y causa más daño a los bloons clase MOAB.
|
—
|
| Spanish (LA)
|
Archimago Un verdadero maestro de la hechicería mágica. Ataca más rápido y causa más daño a los bloons clase MOAB.
|
—
|
| Finnish
|
Arkkimaagi Todellinen maagisten velhoilujen mestari. Hyökkää nopeammin ja tekee lisävahinkoa MOAB-luokan blooneja vastaan.
|
—
|
| French
|
Archimage Un véritable maître de magie et de sorcellerie. Attaque plus rapidement et inflige plus de dégâts aux Bloons de classe MOAB.
|
—
|
| Italian
|
Arcimago Un vero maestro della magia. Attacca più velocemente e infligge più danni ai bloon di classe MOAB.
|
—
|
| Japanese
|
アーチメイジ 魔法の魔術学の真の導師。魔法使いの真のマスター。 MOAB級のブルーンに対して、より速く攻撃し、より多くのダメージを与える。
|
—
|
| Korean
|
대마법사 마법술의 진정한 대가입니다. 공격 속도가 증가하며, MOAB급 풍선에 더 큰 피해를 줍니다.
|
—
|
| Dutch
|
Aartsmagiër Een echte meester in magische tovenarij. Valt sneller aan en doet veel meer schade aan MOAB-klasse Bloons.
|
—
|
| Norwegian
|
Erkemagiker En sann trolldommens mester. Angriper kjappere og påfører mer skade på bloons i MOAB-klasse.
|
—
|
| Polish
|
Arcymag Prawdziwy mistrz sztuk magicznych. Atakuje szybciej i zadaje większe obrażenia blonom klasy MOAB.
|
—
|
| Portuguese (Brazil)
|
Arquimago Um verdadeiro mestre das artes mágicas. Ataca mais rápido e causa mais dano em Bloons classe MOAB.
|
—
|
| Russian
|
Великий колдун Настоящий мастер магии. Атакует быстрее и наносит больше урона шарам класса MOAB.
|
—
|
| Swedish
|
Ärkemagiker En verklig mästare på magiska trollkonster. Attackerar snabbare och åsamkar mer skada på MOAB-klass-Bloons.
|
—
|
| Thai
|
มหาจอมเวท เจ้าแห่งศาสตร์เวทมนตร์อย่างแท้จริง
|
—
|
| Turkish
|
Usta Büyücü Büyü ustalığında gerçek bir uzman. Daha hızlı saldırır ve MOAB Sınıfı Bloon’lara daha fazla hasar verir.
|
—
|
| Chinese (simplified)
|
大法师 真正的魔法大师。攻击速度更快,并且可对MOAB级气球造成更高伤害。
|
—
|
| Chinese (traditional)
|
灵魔法师 真正的魔法大師。 攻擊速度更快,對 MOAB 級氣球造成更高傷害。
|
—
|
| This list was last updated for: version 43.1
|
Navigation