Red Bloon Storm: Difference between revisions
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==Tips== | ==Tips== | ||
{{BCS last updated|6.2|section=y}} | {{BCS last updated|6.2|section=y}} | ||
*Unlike [[Red Bloon Apopalypse]] which has the goal of clogging the opponent's Bloon queue at the cost of clogging your own, Red Bloon Storm | *Unlike [[Red Bloon Apopalypse]] which has the goal of clogging the opponent's Bloon queue at the cost of clogging your own, Red Bloon Storm clogs the user's board for 4 Gold. Playing this card slows down aggression, so it must be used with swarm synergies like [[Bloon Embiggen]] or [[Bolstered Bloon]] to be worth it. It is a risky card, but the total health and damage is higher than other Bloons around its price. | ||
*Due to the nerf to Red Bloon increasing its delay from 1 to 2, the Reds will clog the [[Storm (BCS)|Storm]], and they can be easily popped with splash damage or other cheap board clearing powers like [[Spike Storm!]] or [[Firestorm (BCS)|Firestorm]]. | *Due to the nerf to Red Bloon increasing its delay from 1 to 2, the Reds will clog the [[Storm (BCS)|Storm]], and they can be easily popped with splash damage or other cheap board clearing powers like [[Spike Storm!]] or [[Firestorm (BCS)|Firestorm]]. | ||
*Red Bloon Storm can be made free with Amelia's [[Amelia the Amazing (BCS)|Act of Power]]. Although not highly recommended due to the slow speed of Red Bloon Storm, it can be used if combined with something like [[Bolstered Bloon]]. [[Undead Army]] is typically better, however. | |||
*Red Bloon Storm pairs well with [[Bloon Embiggen]], but still bad compared to spamming Greens and Yellows since the version 3.4 Red delay nerfs. | *Red Bloon Storm pairs well with [[Bloon Embiggen]], but still bad compared to spamming Greens and Yellows since the version 3.4 Red delay nerfs. | ||
**If none of the eight Reds are damaged at all, Bloon Embiggen can do enough damage to cause 520 damage,<!--65*8=520--> enough to defeat the opponent in one turn. This | **If none of the eight Reds are damaged at all, Bloon Embiggen can do enough damage to cause 520 damage,<!--65*8=520--> enough to defeat the opponent in one turn. This is extremely rare, as most decks have some kind of Monkey to defend with. | ||
== Update history == | == Update history == | ||