MOAB (BCS): Difference between revisions
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**Its 6 Bloontonium generation is notable for supplying [[Quincy (BCS)|Quincy]]'s Perceptive Shot, two Arrow Shots, or filling his max capacity with two MOABs. | **Its 6 Bloontonium generation is notable for supplying [[Quincy (BCS)|Quincy]]'s Perceptive Shot, two Arrow Shots, or filling his max capacity with two MOABs. | ||
*Having at least a [[Banana Farm (BCS)|Banana Farm]] or a [[Marketplace]] with at least 2 friendly Monkeys will provide enough Gold to play two MOABs on the same round. | *Having at least a [[Banana Farm (BCS)|Banana Farm]] or a [[Marketplace]] with at least 2 friendly Monkeys will provide enough Gold to play two MOABs on the same round. | ||
*If lacking enough defense, a MOAB can be countered by [[Hero Protection]], [[Extreme Heat]], or [[Return to Sender]]. However, unless it's versus an early MOAB or as a last resort, many other Large Bloons commonly used in tempo decks are a higher priority threat. | *If lacking enough defense, a MOAB can be countered by [[Hero Protection]], [[Extreme Heat]], or [[Return to Sender]]. However, unless it's versus an early MOAB or as a last resort, save these cards for other threats, as many other Large Bloons commonly used in tempo decks are a higher priority threat. | ||
==Update history== | ==Update history== | ||