Discord: Difference between revisions

Qwertyxp2000 (talk | contribs)
I assume the spike thing also applies to other spike-like track placement attacks like caltrops, even "traps" like bloon trap
Qwertyxp2000 (talk | contribs)
Can't always have behavioural stats be exclusive in the strategy section yknow... I'm not the best at explaining stuff but this likely works well. I assume all types of ontrack, lobbing, and snipe attacks are not affected by proj behavior changes, but attack cooldown changes still would, I assume?
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'''Discord''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It increases the [[Damage]] and [[Pierce]] of [[Military]] Monkeys, but in exchange, the behavior of their projectiles becomes erratic. The effects include:
'''Discord''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It increases the [[Damage]] and [[Pierce]] of [[Military]] Monkeys, but in exchange, the behavior of their projectiles becomes erratic. The effects include:


* After hitting a Bloon, projectiles can bounce and retarget to another random Bloon placed between 10 and 200 units from the projectile. The change in direction will happen 0.1s after the collision. Does not apply to [[Spike Factory (BTD6)|Spike Factories]] when used in combination with [[Master of all Trades]] or [[Essence Of Dreadbloon]]; the same applies to any other track placement attack such as [[Caltrops (BTD6)|Caltrops]].
* After hitting a Bloon, projectiles can bounce and retarget to another random Bloon placed between 10 and 200 units from the projectile. The change in direction will happen 0.1s after the collision.
* Towers affected will now shoot their projectiles with a random direction in a similar way to a [[Dartling Gunner (BTD6)|Dartling Gunner]], the angle can change ±35° from their intended target.
* Towers affected will now shoot their projectiles with a random direction in a similar way to a [[Dartling Gunner (BTD6)|Dartling Gunner]], the angle can change ±35° from their intended target.
* The [[Projectile Speed|projectile speed]] is reduced 20% and then randomized in an interval between this value and ±300 units/s.
* The [[Projectile Speed|projectile speed]] is reduced 20% and then randomized in an interval between this value and ±300 units/s.
* The [[Attack speed|attack cooldown]] is randomized between in an interval between its normal value and +0.1s.
* The [[Attack speed|attack cooldown]] is randomized between in an interval between its normal value and +0.1s.
Any track placement attack (e.g. with [[Unification]]-like artifacts: [[Spike Factory (BTD6)|Spike Factory]], [[Caltrops (BTD6)|Caltrops]], or [[Bloon Trap (BTD6)|Bloon Trap]]), "lobbing" (e.g. [[Mortar Monkey (BTD6)|Mortar Monkey]], [[Ballistic Missile (BTD6)|Ballistic Missile]]), or instant hit attacks (e.g. [[Sniper Monkey (BTD6)|Sniper Monkey]]'s bullets) are not affected by any of the projectile behavior changes, but the attack cooldown randomization will still be active.


This Artifact does not have a Common variant, and the Legendary variant increases the Damage and Pierce bonus, but doesn't affect the rest of the effects.
This Artifact does not have a Common variant, and the Legendary variant increases the Damage and Pierce bonus, but doesn't affect the rest of the effects.