Resistance: Difference between revisions
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Created page with "{{Future}} {{Stub|Not yet released}} {{BTD6 power pro upgrade info |id=Resistance |name=Resistance |icon=Missing image.png |description=Hype ability cooldown reduced, and Standard Monkey Boost effects increased. |tower=Hype Boost Monkey |path =2 |tier =1 |cost =360 }} '''Resistance''' is the Hype Boost Monkey's path 2 tier 1 upgrade in ''Bloons TD 6''. It reduces the cooldown of the High Intensity Hype ability and increases the defectiveness of the buff w..." |
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{{for|the game mechanic called "damage resistance"|Damage#Resistance}} | |||
{{Future}} | {{Future}} | ||
{{Stub|Not yet released}} | {{Stub|Not yet released}} | ||
Revision as of 16:21, 5 April 2026
For the game mechanic called "damage resistance", see Damage#Resistance.
| The subject of this article is in development or has yet to release and may change dramatically over time. This article will likely become outdated as more information is released. You can help Blooncyclopedia out by keeping it up-to-date. |
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Not yet released |
Resistance
| Hype ability cooldown reduced, and Standard Monkey Boost effects increased. |
| Tower | Hype Boost Monkey — Path 2 — Tier 1 | |
|---|---|---|
| Cost | $305 — Easy $360 — Medium $390 — Hard $430 — Impoppable | |
Resistance is the Hype Boost Monkey's path 2 tier 1 upgrade in Bloons TD 6. It reduces the cooldown of the High Intensity Hype ability and increases the defectiveness of the buff while the ability is active.
Stats
| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: To be determined after release |
Costs and sell values
Template:BTD6 power pro cost list by upgrade
Gallery
| This article or section needs more images. The editor who added this notice did not specify a reason. |
In other languages
| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: To be determined after release |