Adasaurus: Difference between revisions

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==Strategy==
==Strategy==
{{BTD6 last updated|54.0|section=y}}
{{BTD6 last updated|54.0|section=y}}
Adasaurus does weak damage for its cost. It has low base range and a small biting radius but has the advantage of quick re-positioning and high deployment range, plus the popping of early Leads. Merging is beneficial so it can skip more layers, and greater attack speed improves its consistency. Power 5 is required for it to deal more damage, with Power 6 necessary to do consistent cleanup. Power 6 with a second Adasaurus is more cost-efficient but has a higher saveup and has less deployment range than merges from multiple Microraptors.
Adasaurus does weak damage for its cost. It has low base range and a small biting radius but has the advantage of quick re-positioning and high deployment range, plus the popping of early Leads. Merging is beneficial so it can skip more layers, and greater attack speed improves its consistency. The Adasaurus also pairs very well with cheap options to slow Bloons, such as a 0-1-0 [[Bigger Globs (BTD6)|Bigger Globs]] Glue Gunner, in order to provide more time to pop stronger targets down.


The Adasaurus also pairs very well with cheap options to slow Bloons, such as a 0-1-0 [[Bigger Globs (BTD6)|Bigger Globs]] Glue Gunner, in order to provide more time to pop stronger targets down.
Power 5 is required for it to deal more damage, with Power 6 necessary to do consistent cleanup. Power 6 with a second Adasaurus is more cost-efficient but has a higher saveup and has less deployment range than merges from multiple Microraptors.


==Update history==
==Update history==